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Age of History 3
ArashTheArcher

I DEMAND A MULTIPLAYER MODE FOR THE GAME

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1 hour ago, mrx said:

You're a disappointment

I can understand  your reaction about that there won't have multiplayer, but call him a disappointment, it's too far !

And I don't mind about it , if the game will be very good and long lasting with update.

Edited by Wayne23lololh

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10 hours ago, Łukasz Jakowski said:

No plans for a multiplayer game

So…

No ability to play through one PC but also no ability to play MP? So there is 0 ways to play with friends (main reason to play for me and some other players)

Yeah, thats sad, because now there are just zero sense in even trying to play this. F

 

But still hope you would succeed and earn good money nonetheless!))

 

Edited by NoRulez2

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11 saat önce Łukasz Jakowski şunları söyledi:

Çok oyunculu bir oyun için plan yok

Lukasz bunu Topluluğun için tekrar düşünüp  ve multiplayer eklemelisin

Edited by Kayıalp
Hata

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2 minutes ago, Rodak Polak said:

For everyone who complains that there will be no multiplayer

Who is stopping you from playing HOI4 or EU4? These games have a multiplayer mode. Why do you all want AoH3 to be a new version of HOI or EU? AoH3 should be a new, independent game, not a knock-off of games that already exist

For some people it’s money

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13 hours ago, Łukasz Jakowski said:

No plans for a multiplayer game

Mr. Lucas, this is very important for players, and there are Chinese players who are very good at multiplayer games.

translation:

Online thinking:

 

Player 1 clicks to create a multiplayer game, Java dynamically allocates port number (pass 0) and creates server side, generates a pseudo ID (server ip) player 2 input ID to join the game, the game starts, at this time the two players each has the client and the server side, will have a load process, synchronizes the game data, after the game starts, each player changes one-one data value will pass to another player to synchronize the data At the same time, the computation of Al will be distributed equally to the two players to optimize performance.

Image_1706805188266.jpg

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38 minutes ago, 红枣梨沐 said:

Mr. Lucas, this is very important for players, and there are Chinese players who are very good at multiplayer games.

translation:

Online thinking:

 

Player 1 clicks to create a multiplayer game, Java dynamically allocates port number (pass 0) and creates server side, generates a pseudo ID (server ip) player 2 input ID to join the game, the game starts, at this time the two players each has the client and the server side, will have a load process, synchronizes the game data, after the game starts, each player changes one-one data value will pass to another player to synchronize the data At the same time, the computation of Al will be distributed equally to the two players to optimize performance.

Image_1706805188266.jpg

@Łukasz Jakowski

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3 hours ago, Rodak Polak said:

Çok oyunculu modun olmayacağından şikayet eden herkes için

HOI4 veya EU4 oynamanızı kim engelliyor? Bu oyunların çok oyunculu modu vardır. Neden hepiniz AoH3'ün HOI veya EU'nun yeni bir versiyonu olmasını istiyorsunuz? AoH3 yeni ve bağımsız bir oyun olmalı, halihazırda var olan oyunların kopyası değil

already copy

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3 hours ago, Rodak Polak said:

For everyone who complains that there will be no multiplayer

Who is stopping you from playing HOI4 or EU4? These games have a multiplayer mode. Why do you all want AoH3 to be a new version of HOI or EU? AoH3 should be a new, independent game, not a knock-off of games that already exist

I understand your point, but mobile players/ ppl who don't have a computer or have a potato pc cant play those games, and most of the community plays on mobile devices

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