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Age of History 3
Silva

Suggestion of Interest Groups and Parties

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First, hello everyone.

Secondly, I would like to see a system of Interest Groups in the game that will have a direct connection with parties. I honestly assume that my idea is absurd and difficult to implement, but it consists of:

1. Having interest groups, such as the Church, Land Owners, Intellectual Elite, Armed Forces and others that we see in past and current societies, each with their own interests;

2. Throughout the game, these groups defended certain policies and laws, since there will be a system for this. Disagreement with a law in progress, if a certain group has too much power, can lead to civil war;

3. Interest Groups, in democratic regimes, come together in parties and form a Parliament, Congress or Assembly, where decisions on laws need to be approved.

4. The ideologies and laws defended may change over time, but I think it would be interesting to keep them faithful to what these groups have historically defended;

5. Have mechanisms to "suppress" and "defame" certain groups to prevent them from gaining too much support in elections. Advisors could also be members of certain groups, which would "force" leaders of democratic regimes to form a team allied with the Parliament/Congress/Assembly, with the risk of having a government with low support or illegitimate, which could lead to civil war.

This system, obviously, is very based on that of Victoria 3, but honestly I would like to see something closer to the country's internal system in this game, something more complex. Again, I admit this may be extremely difficult to put into practice, but I would love to see it!

Edited by Silva

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