Jump to content
Age of History 3
Rodak Polak

Non agression pact

Recommended Posts

What do you think about idea that AI before starting war will conclude non agressive pact with neighbors who agree to it (just like some players do to avoid being attacked from behind during war). Also starting a war with coutry you have non agressive pact with sholud be impossible or should be pusnished by demaging relations with every coutry exsisting country

Countries should also enter into defense pacts more often and alliances should not be eternal like in AoH2

Edited by Rodak Polak

Share this post


Link to post
Share on other sites

10 hours ago, Łukasz Jakowski said:

Пока не знаю, игра будет сбалансирована гораздо позже.

 

Каждое отдельное значение в игре можно будет изменить простым редактированием текстового файла. Игра очень открыта для изменений.

 

Вот пример части текстового файла:

 

[.....]

 DIPLOMACY_RELATIONS_MIN: -99,
 DIPLOMACY_RELATIONS_MAX: 99,
 
 DIPLOMACY_IMPROVE_RELATIONS_TIME: 60,
 ЗНАЧЕНИЕ DIPLOMACY_IMPROVE_RELATIONS_ VALUE: 0.5,
 ДИПЛОМАТИЧЕСКИЕ_УЛУЧШЕНИЯ_ОТНОШЕНИЙ_ЗНАЧЕНИЕ_ПРЕДСТАВЛЕНИЯ: 0.75,
 DIPLOMACY_IMPROVE_RELATIONS_MAX: 50.0,
 
 DIPLOMACY_DOMAGE_RELATIONS_TIME: 30,
 ЗНАЧЕНИЕ DIPLOMACY_DOMAGE_RELATIONS_ VALUE: -1.25,
 DIPLOMACY_DOMAGE_RELATIONS_MAX: -50,0,
 
 DIPLOMACY_SEND_AN_INSULT_DOMAGE: -35.0,
 DIPLOMACY_SEND_AN_INSULT_COST_LEGACY: -20.0,
 
 DIPLOMACY_DEFENSIVE_PACT_TURNS: 365,
 DIPLOMACY_TRUCE_TURNS: 365,
 DIPLOMACY_GUARANTEE_TURNS: 365,
 DIPLOMACY_MILITARY_ACCESS_ОБОРОТОВ: 365,
      
[.....]

 

Have you thought about adding the possibility to lease land, including military land (placing troops on a military base, as it were)? This would make the game more diverse and interesting, especially for scenarios of the 19-21st centuries.

Edited by mrx

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Our picks

    • Age of History 3 - October 23rd, 2024 - Official release date
      Age of History 3 - Official release date

       

      Steam: October 23rd, 2024

      Android: When it's ready

      iOS: When it's ready

      Epic: When it's ready

       
    • Campaign: Small Scenarios
      In this topic, share your ideas for Campaign scenarios.

      These scenarios focus on a small part of the map, with the rest designated as wasteland.

       

      For example, a scenario of the Reconquista in 1054, where gameplay takes place only on the Iberian Peninsula.

      What are your ideas for small historical scenarios?

       


       
    • Events - Common events for every civilization in the game
      Hi,
      in this topic, I am interested in your ideas for events that can happen for every Civilization in the game.
      I'm also interested in Missions for every Civilization.

      Here is some example, have more than 10k army, have more than 5000 gold, build 10 buildings, recruit an Advisor, increase tax efficiency 20 times, be largest  producer of some resource in the world, unlock 5 Civilization legacies etc.
      • 196 replies
    • First preview of the Alpha version of Age of History 3
      First preview of the Alpha version of Age of History 3, YouTube.
      Release date: When it's ready 😛 Subscribe for more!



       





       
    • Land units - Ideas AoH3
      AoH3 will have different types of land units.

      In this topic we will write ideas for new land units. 

       

      So the AoH 3 will have new battle system.


      Representation of the battlefield in the game.


      Land units will be grouped into 3 types. Each unit will have a different recruitment cost, attack, defense, movement speed and upkeep.

      Groups determine the placement of units on the battlefield.


       

      Each unit can be unlocked by researching technology and then upgraded.

       

      Here is the current list of units with upgrades:

      First line:

      Warrior -> Light Footmen -> Heavy Infantry -> Infantry -> Line Infantry -> Modern Infantry

      Hoplites -> Spearmen -> Pikeman -> Elite Pikeman -> Musketeer -> Riflemen -> Mechanized Infantry -> Modern Mechanized Infantry

      First line side:

      Horseman -> Elite Horseman -> Cavalry -> Tank -> Modern Tank

      Second line:

      Archer -> Bowmen -> Crossbowman -> Elite Crossbowman

      Canon -> Field Cannon -> Artillery -> Modern Artillery

      Early Airplane -> Airplane -> Modern Airplane

       

      This is a very early version, so maybe something should be changed?

      Or maybe an idea for a new type of unit with upgrades? I'm waiting for your suggestions.

       
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Age of History Games