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Age of History 3
Rodak Polak

How long will it take to create the core province?

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  1. Could you tell us how long it will take to create the core province? Could you make it that the further from the capital, the longer it will take (mu proposition is 50 years for the nearest provinces and additional year for every province that is further. If province is 20 provinces from the capital city it will take 50+20 years to create the core province)
  2. How long it will take to convert people from one religion to another (I think it should be like with cores, but maybe instead of capital city it should be province with the most important religious building that can be in capital but also can be in other province?

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I'm not working on balancing the game right now, that will be done much later.

 

Every single value will be changeable in the json file, example from the file:

  

    CORE_CREATION_COST_DEFAULT: 20,
    CORE_CREATION_COST_PER_ECONOMY: 2.25,
    CORE_CREATION_TIME_DEFAULT: 265,
    CORE_CREATION_TIME_PER_TAX_EFFICIENCY: 3.25,

 

These values are for testing purposes only.

 

	DEFAULT_CONVERSION_COST: 25,
	CONVERSION_COST_PER_GROWTH_RATE: 0.5,
	DEFAULT_CONVERSION_TIME: 265,
	DEFAULT_CONVERSION_TIME_POPULATION: 1000.0,
	DEFAULT_CONVERSION_TIME_POPULATION_MIN: 365,

 

These values are for testing purposes only.

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3 minutes ago, Łukasz Jakowski said:

I'm not working on balancing the game right now, that will be done much later.

 

Every single value will be changeable in the json file, example from the file:

  

    CORE_CREATION_COST_DEFAULT: 20,
    CORE_CREATION_COST_PER_ECONOMY: 2.25,
    CORE_CREATION_TIME_DEFAULT: 265,
    CORE_CREATION_TIME_PER_TAX_EFFICIENCY: 3.25,

 

These values are for testing purposes only.

 

	DEFAULT_CONVERSION_COST: 25,
	CONVERSION_COST_PER_GROWTH_RATE: 0.5,
	DEFAULT_CONVERSION_TIME: 265,
	DEFAULT_CONVERSION_TIME_POPULATION: 1000.0,
	DEFAULT_CONVERSION_TIME_POPULATION_MIN: 365,

 

These values are for testing purposes only.

awesome 

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6 hours ago, Noname1488 said:

Lukasz, will you add WWI, World War I and the modern world?

I think that preventing the collapse of the Mongol Empire would be very interesting so I would be very happy if there was a scenario from 1260 in the basic version of the game. WW1, WW2 and modern world are so easy to make that every player can make it himself

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17 minutes ago, Rodak Polak said:

I think that preventing the collapse of the Mongol Empire would be very interesting so I would be very happy if there was a scenario from 1260 in the basic version of the game. WW1, WW2 and modern world are so easy to make that every player can make it himself

true 

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