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Age of History 3
Nikita3816

Sponsored version of Bloody Europe 2!

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New update of Bloody Europe 2

It will now be possible to hide the results of battles, there is a special button in the game settings

- Now bots will more often throw ultimatums to their vassals and their enemies

- You can now peacefully and diplomatically annex another country into your country! (via new mechanics)

- Added a new item to the top menu that displays new information

- Now depending on the selected language, the keyboard language will change, as well as the console commands (Russian and English only).

- Added ability to change government through peace conferences

- It will now be possible to rename and change the color of the alliance

- Now under threat of invasion, you can forcibly change the ideology of the country (new option in the ultimatum menu)

- Provincial names can now be retained after a party change. (for the current party)

- Screenshot mode is now available again, it is activated by pressing the U key.

- New super mode, with many mechanics, which allows you to do anything, almost anything...

- It is now possible to exit observer mode

- Redesigned surrender

- Surrender percentage is now displayed in the war loss menu

- Fixed the bug with sudden disappearance of money (It became much, much less frequent)

- Fixed crashes when surrendering and when attacking troops (almost no crashes for 150+ moves)

- Reduced the granting of military experience during battles

- Fixed army maintenance

- You can now set your own country surrender limit

- Now you can make global events

- New design of the Casus Belli counter (how many moves left until war)

- Bottom Botton Bar (bottom bar) will now be unified like in older versions of BE

Trade:

- It is now once again possible to buy provinces from countries, and for a substantial amount of money at that

- Now in order for a country to attack another country through trade you have to pay a considerable amount of money

AI changes:

- Bots will now form/justify war objectives against the player (there will be one bug, haven't had time to tweak it)

- Bots will now form large alliances with a large number of members

- Now AI will more often form alliances with other countries

- Now AI will more often agree to various ultimatums

- AI will now be less likely to declare war if it has a poorly assimilated population in a country or low happiness in a country

- The AI is now more likely to build structures

- AI can now make justifications for war objectives (or casus belli)

- AI now gives 17% of its budget to coalition formations instead of 50 coins

Combat System:

- New front width system

- Correct side losses

- Battles have about 10% of the troops involved

- The chance of overflow and duping of troops is very low, you can say it is now nonexistent

- Troop retreats, now they retreat to all neighboring provinces, divided into equal parts

- It will be possible to customize the % of participation of troops and the width of the front

Bloody Europe 2

PC: https://drive.google.com/file/d/1IJwp3ZW2a4Z7Jbv654KFDVX3j1piWrPR/view?usp=sharing

Mobile: https://drive.google.com/file/d/1gKqhdNoCgw6dtHe1p2ERIBeq1mK-RxRp/view?usp=sharing

Bloody Europe II 08.02.2024 19_08_05.png

Bloody Europe II 08.02.2024 19_01_11.png

Bloody Europe II 08.02.2024 19_02_01.png

Bloody Europe II 08.02.2024 19_07_55.png

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