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Age of History 3
KANUNİ SÜLEYMAN

Navies and Trade Routes

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There must be trade routes in the game and economic dynamics that change depending on these routes. For example, with the geographical discoveries and the establishment of colonies between Mexico and Spain, a trade route in the Atlantic Ocean should have been established. On this route, the resources of that region can be transported from Mexico to Europe and additional income can be generated. In addition, the trade potential on this route may vary depending on the population between the routes, the stability of the countries, their relations, wars and technologies. In this way, owners of places such as the Cape of Hope, Egypt, Istanbul or the Cape of India can gain advantages. Of course, in such a case, the aim should be to capture important resources (such as gold, oil, silver and coal).

As for the navies, I think they should be able to destroy the ports and coastal cities in the game by bombing them - if they have the necessary technology - so that they can end the trade potential of the city, at least over the sea, and cause destruction to the city. This kind of combat dynamic can improve the game a lot. Just like in World War II, we can isolate England from the world with its submarines and create famine or economic crises, or we can take control of the Atlantic Ocean and block the way to the colonies of other countries.

 

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