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Age of History 3
Rodak Polak

An idea on how to implement war crimes in the game

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Maybe under "Battle Tactics" in "Goverment window" should be an option to accept the commission of war crimes by our army (this would give us +2 attack, but +15% faster to damage relations with other countries). This could be used when we are losing war. AI should use it very rarely, and if our opponent activates the war crimes option during our war with him, we should be notified about it in event

Turning on the war crime option should be possible only during wars. By default, this option should be disabled at the beginning of the war. Communist countries should more often activate war crimes as AI

Edited by Rodak Polak

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Also should be option to use uncoventional weapon (+1 to attack and +10 to faster relations demage). It should be available after discover technology in XX century (like biological weapon and chemical weapon but also prohibited amunition and rackets and flamethrowers)

We have already nukes (its uncoventional weapon also) so why we should't add also other forbidden weapons?

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It makes sense that when someone commits war crimes and uses banned unconventional weapons, his relations with the world start getting worse and worse but he have advantage on the battlefield. I cannot imagine World War 2 without war crimes in the game

Edited by Rodak Polak

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