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Age of History 3
Łukasz Jakowski

Age of History 3 - New terrain details on the map

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4 hours ago, Łukasz Jakowski said:

Farms, forest, plains, desert, mountains.

The only things missing are the "day-night cycle" and "change of seasons cycle" options (although, I suppose, to implement it would require changing a large number of existing Java classes of the game).

Edited by Mirolit

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City names should change Lukas it should be known as constanipole then change to Istanbul later, same thing with stalin/leningrad & alsp Germany Berlin gets renamed if Germany wins ww2 to Germania also hopefully Berlin is like 2 or like 4 provinces and same thing with the capital of austria so like it can be split yk incase needs to be for post ww2/cold War scenarios

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1 hour ago, xox said:

City names should change Lukas it should be known as constanipole then change to Istanbul later, same thing with stalin/leningrad & alsp Germany Berlin gets renamed if Germany wins ww2 to Germania also hopefully Berlin is like 2 or like 4 provinces and same thing with the capital of austria so like it can be split yk incase needs to be for post ww2/cold War scenarios

Yeah but it will be suck if Berlin and Vienna are the only cities who have more than 1 province. And it's only for Cold war, so this is not worth it. Imagine in Medieval ages ?

And for cities name, there must have triggers for it that works, if Constantinople changes to Istanbul, Turkey must be a democracy, and if Koningsberg became Kaliningrad, Russia must have this city.

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33 minutes ago, Wayne23lololh said:

Yeah but it will be suck if Berlin and Vienna are the only cities who have more than 1 province. And it's only for Cold war, so this is not worth it. Imagine in Medieval ages ?

And for cities name, there must have triggers for it that works, if Constantinople changes to Istanbul, Turkey must be a democracy, and if Koningsberg became Kaliningrad, Russia must have this city.

It's worth it it can be east Berlin and normal berlin or soemthing then by default its like thr capital is normal berlin

 

The game isn't only about middle ages! So it is worth it

Edited by xox

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22 minutes ago, xox said:

It's worth it it can be east Berlin and normal berlin or soemthing then by default its like thr capital is normal berlin

 

The game isn't only about middle ages! So it is worth it

Okay, but not 4 provinces for Berlin ! And why you've talked about Vienna too ?

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5 hours ago, Wayne23lololh said:

Yeah but it will be suck if Berlin and Vienna are the only cities who have more than 1 province. And it's only for Cold war, so this is not worth it. Imagine in Medieval ages ?

And for cities name, there must have triggers for it that works, if Constantinople changes to Istanbul, Turkey must be a democracy, and if Koningsberg became Kaliningrad, Russia must have this city.

A simple option to rename a city will be a quick fix to the issue. No need for a 'special' trigger.

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18 hours ago, Mirolit said:

The only things missing are the "day-night cycle" and "change of seasons cycle" options (although, I suppose, to implement it would require changing a large number of existing Java classes of the game).

I don't know how day night cycle would work, since there isn't count of hours, however seasons are a good feature, they should have great effects on stuff like battles, like it is harder to invade during winter,etc...

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The terrain should actually have strategic advantages and disadvantages, for example it should not be possible to pass through large mountain ranges forcing player to use other routes or it can also be used to corner all enemy troops in a single place to eliminate them, geography then will be an important part of the strategy. 

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