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Age of History 3
TatarWarmonger

Regarding resources...

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My ideas about resources.

-Every province and country should have it's unique resources according to reality. So players will need to conquer these lands to obtain these resources. As an examples, oil reserves for saudi arabia, iraq, iran, venezuela and canada, natural gas reserves for russia, iran and qatar or coal reserves for britain, germany, russia and china and wood can be found in every fertile land.

-Available resources can change through ages or civilizations' technologies

-To extract, process and use these resources, we should build mines and various workshops or factories.

-We'll use these resources for constructing and upgrading buildings, also recruiting and maintaining units. Also we should be able to sell or buy them with trading.

These are my initial thoughts about resources. İ would love to see everyone's ideas about them!

Edited by TatarWarmonger

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