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Age of History 3
Basilio Paleologo

Age of History 3 맵에디터 조작법 (조작키, 도시명 추가법, 맵 변환법, 그 외 참고할 점)

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[조작키]

SPACE = 지역 보기/가리기

O = 지역 포인트 보기/가리기

C = 도시 보기/가리기 (포인트+도시명 모두 가림)

V = 도시명 보기/가리기 (도시명만 가려 포인트만 보임)

Z = 배경 보기/가리기

X = 백그라운드 지도 보기/가리기

L = 지역 색상 바꾸기

Y = 지방의 포인트를 따라가기

P = 지방 ID 보기/가리기

J = 지방 삭제

 

[도시 추가 방법]

1. MapEditor_2_Cities.jar를 다운 받고 MapEditor_2.jar와 동일한 폴더에 넣기

2. 도시명으로 넣을 글을 복사하기 // 메모장에 하나씩 적고 복사하는 게 좋을 듯

3. MapEditor_2_Cities에서 지도를 클릭하여 도시 위치를 설정하기

4. 엔터 누르기

 

[AoH2 -> AoH3 맵 변환]

1. AoH2 맵에디터 지방 포인트 파일을 가져와서 AoH3 맵에디터의 mapEditor_2.jar과 동일한 폴더에 넣기

2. 가져온 파일명을 "convertMapData.txt"로 바꾸기

3. "MapEditorSettings.txt"파일을 열고 "CONVERT_AOH2_MAP_PROVINCES_DATA_TO_AOH3=false" 의 false 부분을 true로 바꾸기

4. mapEditor_2.jar을 열고 ENTER를 클릭하기

5. MapName -> Date로 가서 "provincePoints_Cut.json"가 생성되었는지 확인하기

6. "convertMapData.txt" 파일 삭제한 후 "MapEditorSettings.txt"파일을 열고 "CONVERT_AOH2_MAP_PROVINCES_DATA_TO_AOH3=true"를 false로 바꾸기

7. 완료!

 

[AoH2 맵에디터와 달라진 점 또는 참고할 점]

1. AoH2 맵에디터는 한 지방을 만들 때마다 프로그램을 껐다가 켜야 했지만, AoH3 맵에디터는 엔터만 누르면 끄지 않아도 지역이 바로 생성됨.

2. AoH2 맵에디터는 지방 하나를 만들 때마다 각 파일들이 생성되었지만, AoH3 맵에디터는 provincePoints_Cut 파일 하나에 저장되는 듯 함.

3. 맵이름이나 제작자명을 바꾸고 싶으면 MapName 폴더의 Config.json 파일을 실행하여 바꿔야 하는 듯 함.

4. 백그라운드 지도 너비는 크게(최소 6000px 또는 8000px 이상) 만들어야 하는 듯 함.

 

 

역사의 시대 커뮤니티 네이버 카페: https://cafe.naver.com/histragycomu

Edited by Basilio Paleologo

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