Jump to content
Age of History 3
shatyshka

Turn-based mode

Recommended Posts

I propose adding a turn-based mode to the game, similar to what was present in the second and first installments. I justify this decision with two points:

  1. Firstly, I want to clarify that I'm not a game developer, but it seems to me that this would not be too difficult to implement. It could work such that, for example, 1 month in the regular mode equals 1 turn. I believe this can be adequately optimized.

  2. From the first point, it follows that with a turn-based game mode, multiplayer functionality could be introduced based on LAN connections. Due to the nature of turn-based strategies, ping won't be a significant factor, meaning people from different corners of the planet could play together. This could significantly expand the game's community as multiplayer adds competitiveness, which leads to increased motivation to organize gaming sessions with friends. Consequently, players would spend more time in the game, further enhancing engagement.

As I see it, looking at the gameplay of the third installment, I increasingly get the feeling that it's essentially the same game, albeit with new mechanics, but overall, it feels like it's just been translated onto real-time tracks. I can speculate (again, I have no idea how this could be practically implemented as I'm not versed in game development) that with the same ease, the game could be reverted back to turn-based mechanics, while keeping all the core gameplay intact.

Share this post


Link to post
Share on other sites

39 minutes ago, Łukasz Jakowski said:

Set speed to 1 and you will have turn based style.

Will the game speed be customizable in text files? Speed 1 is one game day per second, and some players would prefer it a bit slower.

Share this post


Link to post
Share on other sites

5 hours ago, Łukasz Jakowski said:

Yes

 

    GAME_SPEED_1: 1000,
    GAME_SPEED_2: 500,
    GAME_SPEED_3: 250,
    GAME_SPEED_4: 125,
    GAME_SPEED_5: 40,

 

it is in milliseconds

Let's go GAME_SPEED5: 1 and we're going further 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Our picks

    • Age of History 3 - October 23rd, 2024 - Official release date
      Age of History 3 - Official release date

       

      Steam: October 23rd, 2024

      Android: When it's ready

      iOS: When it's ready

      Epic: When it's ready

       
    • Campaign: Small Scenarios
      In this topic, share your ideas for Campaign scenarios.

      These scenarios focus on a small part of the map, with the rest designated as wasteland.

       

      For example, a scenario of the Reconquista in 1054, where gameplay takes place only on the Iberian Peninsula.

      What are your ideas for small historical scenarios?

       


       
    • Events - Common events for every civilization in the game
      Hi,
      in this topic, I am interested in your ideas for events that can happen for every Civilization in the game.
      I'm also interested in Missions for every Civilization.

      Here is some example, have more than 10k army, have more than 5000 gold, build 10 buildings, recruit an Advisor, increase tax efficiency 20 times, be largest  producer of some resource in the world, unlock 5 Civilization legacies etc.
      • 196 replies
    • First preview of the Alpha version of Age of History 3
      First preview of the Alpha version of Age of History 3, YouTube.
      Release date: When it's ready 😛 Subscribe for more!



       





       
    • Land units - Ideas AoH3
      AoH3 will have different types of land units.

      In this topic we will write ideas for new land units. 

       

      So the AoH 3 will have new battle system.


      Representation of the battlefield in the game.


      Land units will be grouped into 3 types. Each unit will have a different recruitment cost, attack, defense, movement speed and upkeep.

      Groups determine the placement of units on the battlefield.


       

      Each unit can be unlocked by researching technology and then upgraded.

       

      Here is the current list of units with upgrades:

      First line:

      Warrior -> Light Footmen -> Heavy Infantry -> Infantry -> Line Infantry -> Modern Infantry

      Hoplites -> Spearmen -> Pikeman -> Elite Pikeman -> Musketeer -> Riflemen -> Mechanized Infantry -> Modern Mechanized Infantry

      First line side:

      Horseman -> Elite Horseman -> Cavalry -> Tank -> Modern Tank

      Second line:

      Archer -> Bowmen -> Crossbowman -> Elite Crossbowman

      Canon -> Field Cannon -> Artillery -> Modern Artillery

      Early Airplane -> Airplane -> Modern Airplane

       

      This is a very early version, so maybe something should be changed?

      Or maybe an idea for a new type of unit with upgrades? I'm waiting for your suggestions.

       
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Age of History Games