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Age of History 3
Łukasz Jakowski

Holy Roman Empire - Ideas

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3 hours ago, discretemiddleman said:

O Imperador deveria ser capaz de convocar príncipes para guerras e os príncipes responderiam de acordo com sua lealdade ou mandariam enviar exércitos em apoio ao Imperador. Além disso, se a lealdade de um Príncipe for baixa, o Imperador não seria forçado a garantir sua independência.

I already said this man 

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In peace treaties there should be an ability to take away land from the HRE but only if the states involved agree and it would cost a lot of war points. Another idea would be that the Emperor can be a leader that isn't from one of the German states fr example the King of Poland-Lithuania being the Emperor 

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Posted (edited)

Could we set groups to HRE too, like Japanese for Tokugawa Shogunate, or Native American for Tecumseh's confederacy.

And as a new type of alliance is Confederation : All states apart are in the same color, and in the same ideology. They could have different diplomacy, most would be the same. The leader, like for HRE, is the elected leader of one of it's states.

Noord-Duitse_Bond.thumb.webp.2bb8dbdd174d717ef8d750799222d374.webp

An unstable country could turn it into a confederation, and set the newly formed states. And confederations could be centralized by laws, like was the case for the USA.

So confederations must be set in alliance. Here's a list of all ever existing confederation

https://en.wikipedia.org/wiki/List_of_confederations

Edited by Wayne23lololh

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On 4/2/2024 at 11:02 AM, discretemiddleman said:

In peace treaties there should be an ability to take away land from the HRE but only if the states involved agree and it would cost a lot of war points. Another idea would be that the Emperor can be a leader that isn't from one of the German states fr example the King of Poland-Lithuania being the Emperor 

It happened before in history 

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There should be a way to reform/change the political system in the holy roman empire. For example it would start off with it's electoral system, where the emperor would be choosen each time the current one dies, but the player/AI could with enough support replace it with a hereditary monarchy, with one country pernamently having the status of emperor. Also it should be possible for emperor to increase his influence over other countries in the HRE in some way.

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The Holy Roman Empire was an intricate web of political, religious, and cultural ideals. Its ideas encompassed a blend of medieval feudalism, Roman law, and Christian principles, emphasizing hierarchy, sovereignty, and the divine right of kings. The concept of universal monarchy, where the Emperor ruled over all Christendom, was a central tenet. However, the Empire's decentralized nature also promoted regional autonomy and diversity.

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On 5/8/2024 at 3:52 PM, Micky88 said:

The Holy Roman Empire was an intricate web of political, religious, and cultural ideals. Its ideas encompassed a blend of medieval feudalism, Roman law, and Christian principles, emphasizing hierarchy, sovereignty, and the divine right of kings. The concept of universal monarchy, where the Emperor ruled over all Christendom, was a central tenet. However, the Empire's decentralized nature also promoted regional autonomy and diversity.

okay bot

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Would be good if there be possibility to merge aliances.

And opportunity to create a balance of power in certain region. For example Europe before the WW1. Two alinces: The Central Powers and Entente. If new country appers in certain aliance another will try to prevent it or send ultimatum: "DON'T ENLARGE EVEN MORE YOU FK BLSH" something like this.

 

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After the conquest of Istanbul, Pope John II. He made an offer to Mehmet and the offer said:
If you become a Christian, you will be the leader of Europe
Thereupon, an event happened to the Ottomans in 1453: Either become Christian or remain Muslim.
If we become Christians let us join the Holy Rome

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On 3/28/2024 at 3:13 PM, Rodak Polak said:

Since the emperor will have a lot of allies in the form of HRE members, I think there should be no penalty for not joining the war for HRE members when the emperor calls them to war

There should be a penalty. Instead of nothing, it should be minor but potentially significant, like it causing the Emperor's nation to have a worse opinion of you, and the lower the opinion is below a base of net 0, the more likely they are to commit acts of aggression upon your nation.

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Posted (edited)
On 28.03.2024 at 22:17, Unity said:

can we add more this to like nato eu? or add more than 1

I support this idea, but the concept will need to be changed a little. After all, it is much more interesting to see in the game, in addition to the permanent members of the EU and NATO, also candidates for EU membership (Turkey, Ukraine) and main allies outside NATO (Taiwan, Ukraine, South Korea). Their independence should not be guaranteed like other members; these states should serve as observers in the alliance, that is, not decide anything, while seeing how other countries vote, and what generally happens in these alliances. I think it would be much more interesting than just adding the EU and NATO.

Edited by sanitar4ick
Translation*

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Posted (edited)

Honestly there should be the Nordic council Organization

The North Atlantic treaty organization N.A.T.O

The United Nations U.N.

Brics 

The European Union E.U.

Asean I think that's how you spell it

C.S.T.O

The Arabic League

The African Union 

And much much more

Edited by Stronk Germony

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Posted (edited)

And please add Germany confederation too. It' s interesting too, for me it is even more interesting than HRE.

Edited by New port

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Posted (edited)

I have some ideas about HRE. The emperor has missions for which the emperor will receive authority, which he can spend on reforms and/or other actions within the empire. Such missions include: returning provinces of the empire, winning a defensive war against a member of the empire, and so on. The authority of the emperor decreases depending on the failure to complete tasks or his duties, for example, if he refuses to protect a member of the empire, or does not return provinces to the empire, because of this, his authority will gradually decrease.

Also, i think that we should able to join or leave HRE, join or delete provinces fro HRE in game.

 

Edited by Kavunovskiy

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Posted (edited)
19 hours ago, Kavunovskiy said:

I have some ideas about HRE. The emperor has missions for which the emperor will receive authority, which he can spend on reforms and/or other actions within the empire. Such missions include: returning provinces of the empire, winning a defensive war against a member of the empire, and so on. The authority of the emperor decreases depending on the failure to complete tasks or his duties, for example, if he refuses to protect a member of the empire, or does not return provinces to the empire, because of this, his authority will gradually decrease.

 

Also, i think that we should able to join or leave HRE, join or delete provinces fro HRE in game.

 

I agree with you on almost everything, but only the emperor should add new members.

Edited by New port

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It's miss the possibility to make provinces or subjects not part of the HRE, because it sometime wouldn't bring benefits being part of HRE, if it's culture (except German, Beneluxian, Italian, Franco-provençal, Bohemian....) and religion (Catholic) is different. 

The province or subjects can be integrated in the HRE, by the agreement of the HRE emperor, it just need to be part of the HRE.

 

 

 

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