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Military Factories & Factories

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It would be great to have industry in this game, And it would be interesting to have it as Victoria 3, an easy to understand and easy to use, In these, resources will be produced from natural resources, such as planks to construct buildings, etc. 

 

    Now   in the part of military factories here you could include what we produce for war, such as guns, tanks and planes, These factories could exist from 1900

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11 hours ago, euro said:

It would be great to have industry in this game, And it would be interesting to have it as Victoria 3, an easy to understand and easy to use, In these, resources will be produced from natural resources, such as planks to construct buildings, etc.

 

    Now in the part of military factories here you could include what we produce for war, such as guns, tanks and planes, These factories could exist from 1900

and in 1800 there were also military factories producing guns for countries.
but I didn’t quite understand your idea of resources... and what exactly you are proposing

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7 minutes ago, Денис Живков said:

e em 1800 também havia fábricas militares que produziam armas para os países.
mas não entendi muito bem sua ideia de recursos... e o que exatamente você está propondo

Do it like this: Wood--> Board--> Tables etc 

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11 hours ago, euro said:

It would be great to have industry in this game, And it would be interesting to have it as Victoria 3, an easy to understand and easy to use, In these, resources will be produced from natural resources, such as planks to construct buildings, etc. 

 

    Now   in the part of military factories here you could include what we produce for war, such as guns, tanks and planes, These factories could exist from 1900

but in fact we need the system of "industrialisation" in which one kind of resource will change to another by building in province.

iron -> steel -> guns -> trench infantry

for example

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6 hours ago, Денис Живков said:

and in 1800 there were also military factories producing guns for countries.
but I didn’t quite understand your idea of resources... and what exactly you are proposing

I'm talking about heavy industry more than anything, and with the idea of resources it would be like this: you have wood in a province and you create a factory to make planks and with the wood you have you can do it

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5 hours ago, Alexey Navalny said:

pero en realidad necesitamos un sistema de "industrialización" en el que un tipo de recurso cambie a otro mediante la construcción en provincia.

hierro -> acero -> armas de fuego -> infantería de trinchera

Por ejemplo

It's a good option

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