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3 minutes ago, bun_dha4 said:

im sure it comes with the zip that you're supposed to extract.

unless you're talking about the android version that (still) doesn't have the engine.

Im extracting the qbam_project_pc and it dosent have it for what i can see

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9 minutes ago, Holy_Sphere said:

Im extracting the qbam_project_pc and it dosent have it for what i can see

the file looks normal to me.

what's highlighted on blue, is what's supposed to be the "open the game" file.
image.thumb.png.e13a5d27b65b5dbf3c79d3aad9e548d2.png

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Posted (edited)
12 minutes ago, bun_dha4 said:

the file looks normal to me.

what's highlighted on blue, is what's supposed to be the "open the game" file.
image.thumb.png.e13a5d27b65b5dbf3c79d3aad9e548d2.png

 

map 6_15_2024 9_33_20 AM.png

Edited by Holy_Sphere

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2 minutes ago, Holy_Sphere said:

qbam_project map_editor_files

qbam_project_pc

blue_dawn_map

you were supposed to extract absolutely everything from qbam_project_pc
like, all folders, all files, no one left behind.

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4 minutes ago, bun_dha4 said:

you were supposed to extract absolutely everything from qbam_project_pc
like, all folders, all files, no one left behind.

so all of this?

(RELEASE CANDIDATE 3!) QBAM Project _ AoH2 Mod - Page 8 - Mods - Age of History 3 - Opera 6_15_2024 10_33_55 AM.png

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18 minutes ago, Holy_Sphere said:

so all of this?

(RELEASE CANDIDATE 3!) QBAM Project _ AoH2 Mod - Page 8 - Mods - Age of History 3 - Opera 6_15_2024 10_33_55 AM.png

nao.
nao.

extract everything from this: 
image.png.be7361e184c53da8543565eea2db5c95.png

that alone should have these files.
image.thumb.png.86e0212886f4f56e34c0be31b743c7a6.png
 

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5 minutes ago, bun_dha4 said:

nao.
nao.

extract everything from this: 
image.png.be7361e184c53da8543565eea2db5c95.png

that alone should have these files.
image.thumb.png.86e0212886f4f56e34c0be31b743c7a6.png
 

literally doing that rn

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5 minutes ago, bun_dha4 said:

kinda, it still see some lack of some folders and files.

i extracted the rc1 one im gonna extract the pc one now

 

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6 minutes ago, manecooner said:

¿Release la cantidad cuarto en veinte cuarto horas?

primero que nada, no se te entiende nada

the update is releasing tomorrow, yes.
but it might be monday in other timezones when it releases.

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1 hour ago, bun_dha4 said:

even another file optimization update (this time it only applies for the pc users)
62k files as opposed to 90k~.
image.png.00165373e04f62fd92e778ead9da6a37.png
image.png.17b52ee75bbb2b6eb853d64f572102e7.png

yoo it worked tysm for not quitting on me frfr :classic_happy:

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Posted (edited)

uwut engine is officially working on android's version of q-bam project.

releasing rc4 in a few hours, pay attention.

Edited by bun_dha4

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UPDATE: Release Candidate 4 - Patch me please

Another update. Smaller than Release Candidate 3, yet bigger than Release Candidate 2.
It's more of a bigger update for Android users, because Uwut Engine is finally working.
And for some reason the version without the Uwut Engine is 100mb heavier (music files that don't wanna work)

DOWNLOADS:

[ Q-BAM PC ]
[ ANDROID (With Uwut Engine) ]
[ ANDROID (Without Uwut Engine) ]

MAJOR CHANGES

  • Tribal maps in the Congress of Vienna scenario got revamped
  • Added more colonial civilizations on all scenarios
  • More Alternate History Scenarios, where Fuhrerreich is featured
  • Now you have good looking imagery instead of bland maps in the loading screen
  • SOUTHERN ASIA, NORTH AMERICA AND OCEANIA got their pack of cities done
  • Say goodbye to the other maps, now everything is Q-BAM and Q-BAM... File optimization, sorry.
  • Easter eggs

FULL CHANGELOG
(Expand the quote to read all that)

Quote

Release Candidate 4 | development process

[ saturday 1 june ]

- began a lot of modifications in the ww2 scenario, in asia. (warlords, protectorates and princely states)

[ sunday 2 june ]

no progress, break

[ monday 3 june ]

- gathering flags

[ tuesday 4 june]

- korean, japanese and himalayan (nepal, bhutan) cities
- more flag gathering

[ wednesday 5 june ]

- raj cities

[ thursday 6 june ]

- ORGANIZED the Q-bam's additions on the ".bundle" civilization files
- around 70-80 new civs
- PRINCELY STATES REDONE IN 1815!
- TRIBE MAP OF AFRICA REMADE IN 1815!
- MORE COLONIES AND WARLORDS IN 1936!

[ friday 7 june ]

- some new TNO formables and fixes (sablin, shukshin, humanist tomsk, black leagues)
- general new formables (forgor)
- burmese and afghan cities, im getting lazy

[ saturday 8 june ]

- AMERICA MAP REMADE IN 1815!
- missouri connection fixes
- iowa connection fix
- haiti connection fix
- added the new colonies to the rest of scenarios
- new tno scenario (classic)
- tribal monarchy regime added

[ sunday 9 june ]

- southeast asian + papuan cities
- papua capital issues fix
- two cetinjes fix
- 1990 province missing in yugoslavia fix
- zaire and zanzibar formables, do they work?
- nunatsiavut added to the modern world details

[ monday 10 june ]

- oceania cities

[ tuesday 11 june ]

- mesopotamia cities
- fuhrerreich (finally), fatherland (another axis victory) scenarios

[ wednesday 12 june ]

- persian, ceylon cities
- unthinkable scenario

[ thursday 13 june ]

- arabian and egyptian cities

[ friday 14 june ]

- mexico, central america and caribbean cities
- sea connections fix
- modified the splashes folder, updating it to june and removing the schizophrenia
- remade all the splash backgrounds
- tweaked some ideology names

[ saturday 15 june ]

- usa, china, brazil and canada regional scenarios
- soviet victory (1973's) and george orwell's 1984 scenarios
- city fixes in america
- connection fix in china-mongolia
- re-added test scenarios and continental fun
- now the game loads the modern world scenario at start rather than 1936 (not in android, tho)
- added some easter egg formables
- southeast asian formables
- REMOVED Rise of the Phoenix's maps, making RC3 available on the legacy version support for these maps, and an apart plugin too. 
- pc version finished!

- scale 5 for android, and removed it because it didn't load for me
- ERROR scenarios patch for android (yay)
- uwut-less android patch done, now to see if the uwut patch can be made
- vanilla music for the uwut patch, sorry bois
- UWUT ENGINE IS WORKING ON ANDROID LESS GOOOOO-
- android finished!

[ sunday 16 june ]

nothing in my timezone, haha.


 

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26 minutes ago, bun_dha4 said:

UPDATE: Release Candidate 4 - Patch me please

Another update. Smaller than Release Candidate 3, yet bigger than Release Candidate 2.
It's more of a bigger update for Android users, because Uwut Engine is finally working.
And for some reason the version without the Uwut Engine is 100mb heavier (music files that don't wanna work)

DOWNLOADS:

[ Q-BAM PC ]
[ ANDROID (With Uwut Engine) ]
[ ANDROID (Without Uwut Engine) ]

MAJOR CHANGES

  • Tribal maps in the Congress of Vienna scenario got revamped
  • Added more colonial civilizations on all scenarios
  • More Alternate History Scenarios, where Fuhrerreich is featured
  • Now you have good looking imagery instead of bland maps in the loading screen
  • SOUTHERN ASIA, NORTH AMERICA AND OCEANIA got their pack of cities done
  • Say goodbye to the other maps, now everything is Q-BAM and Q-BAM... File optimization, sorry.
  • Easter eggs

FULL CHANGELOG
(Expand the quote to read all that)


 

It's still Saturday for me YAY

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