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11 hours ago, bun_dha4 said:

welp. as aoh3's release date drops, the less time this mod can live, or something.

so, im setting a deadline. there won't be a 7th release candidate, there will be just a release in october 1st.

you know, fun stuff. no delays.

 

will you cook something on aoh3 when it releases? 

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9 hours ago, Urdadplays said:

There will be more campaigns, right? If so, which ones do you plan to make?

considering my files, and my plans they are mostly alt. history.

i mean, i actually thought of a campaign where wholesome big chungus sablin causes a second russian revolution.

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6 hours ago, bun_dha4 said:

considering my files, and my plans they are mostly alt. history.

i mean, i actually thought of a campaign where wholesome big chungus sablin causes a second russian revolution.

are we the same person? i literally made a map of it once.

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UPDATE: Release 1.0 - 2 months for this.

And finally. The release update, after 2 months. Even though we could say I only worked for one, maximum.
Anyway, biggest update yet. Don't expect stuff as big as this as this mod is dying as soon as AoH3 releases.

DOWNLOADS:

[ PC Q-BAM ]
[ ANDROID (VANILLA) ]
[ ANDROID (2.5 ENGINE) ]
[ ANDROID (BE2) ]
[ ANDROID (UWUT) ]

MAJOR CHANGES

  • A plenty of new scenarios.
    OTL
     - 1200, 1440, 1700, 1792, 1812, 1962.
      ALT
     - Pax Britannica, Cyberpunk, Fallout, RotP, In the Name of the Tsar, Apes moi le Deluge, Krasnacht, Weltreich, etc.
      EXTRA
    - Argentina, Modern World with Cores, Detailed to death WW2, etc.
  • 8 new ideologies because we need clutter.
  • Another new map BG by default.
  • Plenty of scenario fixes.
  • An UI revamp so it looks fancier.
  • Added support for the 2.5 Engine.
  • GROWTH RATES NERFED.
  • Ages.json also nerfed, trust me, that shit could cause plenty o' issues if it wanted to.
  • A WHOLE LOT OF NEW CIVS. I count around 250, maximum.
  • You have a new directory for the Android version, meaning you don't have to get 3 different versions of QBAM Project anymore in the same device. Instead when you wanna switch engine for some reason, you keep one installation instead of many, and in theory, keep your progress intact too. However, as this happens I fear whatever you have done with the beta versions has to be lost.
     
  • New easter eggs, go find them and compile them into a vid or smth.
     

There is no full changelog since I forgot to keep in check all of the changes.

Edited by bun_dha4

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4 hours ago, bun_dha4 said:

UPDATE: Release 1.0 - 2 months for this.

And finally. The release update, after 2 months. Even though we could say I only worked for one, maximum.
Anyway, biggest update yet. Don't expect stuff as big as this as this mod is dying as soon as AoH3 releases.

DOWNLOADS:

[ PC Q-BAM ]
[ ANDROID (VANILLA) ]
[ ANDROID (2.5 ENGINE) ]
[ ANDROID (BE2) ]
[ ANDROID (UWUT) ]

MAJOR CHANGES

  • A plenty of new scenarios.
    OTL
     - 1200, 1440, 1700, 1792, 1812, 1962.
      ALT
     - Pax Britannica, Cyberpunk, Fallout, RotP, In the Name of the Tsar, Apes moi le Deluge, Krasnacht, Weltreich, etc.
      EXTRA
    - Argentina, Modern World with Cores, Detailed to death WW2, etc.
  • 8 new ideologies because we need clutter.
  • Another new map BG by default.
  • Plenty of scenario fixes.
  • An UI revamp so it looks fancier.
  • Added support for the 2.5 Engine.
  • GROWTH RATES NERFED.
  • Ages.json also nerfed, trust me, that shit could cause plenty o' issues if it wanted to.
  • A WHOLE LOT OF NEW CIVS. I count around 250, maximum.
  • You have a new directory for the Android version, meaning you don't have to get 3 different versions of QBAM Project anymore in the same device. Instead when you wanna switch engine for some reason, you keep one installation instead of many, and in theory, keep your progress intact too. However, as this happens I fear whatever you have done with the beta versions has to be lost.
     
  • New easter eggs, go find them and compile them into a vid or smth.
     

There is no full changelog since I forgot to keep in check all of the changes.

I downloaded the UWUT version, the game can't load, it just loads a black screen

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19 hours ago, bun_dha4 said:

UPDATE: Release 1.0 - 2 months for this.

And finally. The release update, after 2 months. Even though we could say I only worked for one, maximum.
Anyway, biggest update yet. Don't expect stuff as big as this as this mod is dying as soon as AoH3 releases.

DOWNLOADS:

[ PC Q-BAM ]
[ ANDROID (VANILLA) ]
[ ANDROID (2.5 ENGINE) ]
[ ANDROID (BE2) ]
[ ANDROID (UWUT) ]

MAJOR CHANGES

  • A plenty of new scenarios.
    OTL
     - 1200, 1440, 1700, 1792, 1812, 1962.
      ALT
     - Pax Britannica, Cyberpunk, Fallout, RotP, In the Name of the Tsar, Apes moi le Deluge, Krasnacht, Weltreich, etc.
      EXTRA
    - Argentina, Modern World with Cores, Detailed to death WW2, etc.
  • 8 new ideologies because we need clutter.
  • Another new map BG by default.
  • Plenty of scenario fixes.
  • An UI revamp so it looks fancier.
  • Added support for the 2.5 Engine.
  • GROWTH RATES NERFED.
  • Ages.json also nerfed, trust me, that shit could cause plenty o' issues if it wanted to.
  • A WHOLE LOT OF NEW CIVS. I count around 250, maximum.
  • You have a new directory for the Android version, meaning you don't have to get 3 different versions of QBAM Project anymore in the same device. Instead when you wanna switch engine for some reason, you keep one installation instead of many, and in theory, keep your progress intact too. However, as this happens I fear whatever you have done with the beta versions has to be lost.
     
  • New easter eggs, go find them and compile them into a vid or smth.
     

There is no full changelog since I forgot to keep in check all of the changes.

Native American Civilizations included five new: Manahoac, Quapaw, Coeur d'Alene, Innu and Mescalero. Previously, Native American tribes is 9 only from QBAM. Currently, 14 Native American Tribes is total in QBAM. Indonesia history was expanded, including new civilizations such as Ketapang. Congratulations, keep it hard work comes from ideas.

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