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Age of History 3
Average Geography Nerd

World Tension Mechanic

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I think one of the main problems I had with Age of History 2 was how easy it was to conquer nations unopposed. This is extremely unrealistic, as many countries would probably form a coalition against you if you got too aggressive. For this reason, I think a generated world tension mechanic should be implemented (having more of an effect on nearby nations) in order to make the game somewhat challenging. Please also make sure that you remove or significantly change the AOH2 mechanic that allowed you to give countries 1 gold to declare war on other nations. 

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