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Age of History 3
IKayzerI

Usage of Resources

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1. The Nitty-Gritty of Trade

Trade Routes and Outposts: Set up trade routes between countries and place outposts along the way to keep trade safe.

Resource Price Fluctuations: Let market prices change from time to time. For example, when there's a war, the prices of weapons and grain should spike. 

Trade Deals: Offer special agreements and bonuses for certain resources. 

2. Using Resources for Army and Building Construction

Creating an Army: Require resources like  stone, steel etc. to create an army. This will make players plan both their military and economy carefully.

City Development: Use different combinations of resources to build structures like libraries, castles, and farms. 

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On 6/4/2024 at 1:56 AM, IKayzerI said:

1. The Nitty-Gritty of Trade

Trade Routes and Outposts: Set up trade routes between countries and place outposts along the way to keep trade safe.

Resource Price Fluctuations: Let market prices change from time to time. For example, when there's a war, the prices of weapons and grain should spike.

Trade Deals: Offer special agreements and bonuses for certain resources.

However, maintaining a large and stable empire has a number of advantages. One of them, and this is another innovation, is the Silk Road. This news can be found in the trade tab, which shows regions connecting China (outside the visible map) and Europe. Provinces along the Silk Road receive bonuses to the economy, and this neighborhood is especially beneficial for cities in the provinces. Now trading powers will be able to build trading enterprises on the lands of such provinces, and not just, as was the case before, on the coast. Controlling the Silk Road is a surefire way to make a fortune.

An interesting mechanic of the Silk Road is concerned with the fact that if in the event of war a given trade route is found, then everything “downstream” is immediately turned off. Those. If, for example, the Horde made a deal to raid a province near Tibet, then all provinces entering Damascus lose their bonuses. The traders will try to find another route (and there are several), but waiting for the new caravan to increase in speed will have a noticeable effect.

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27 minutes ago, Денис Живков said:

Please do not flood, I have already fallen into such a trap once before...

what do u mean

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1 minute ago, Денис Живков said:

You can continue, but be afraid of a permanent ban

i wont also how do know this?/why r u warning me did lukas tell u to warn me or something?

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Just now, qxz said:

I do not think pinging someone is a bannable offence 

"spamming the same message 20 times" is a sin and a permanent ban

2 minutes ago, xox said:

i wont also how do know this?/why r u warning me did lukas tell u to warn me or something?

 

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