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						  Age of History 3 - October 23rd, 2024 - Official release dateŁukasz Jakowski posted a topic in Informations, Age of History 3 - Official release date
 
 
 
 Steam: October 23rd, 2024
 
 Android: When it's ready
 
 iOS: When it's ready
 
 Epic: When it's ready
 
 
- 0 replies
   Picked ByŁukasz Jakowski,
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						  Campaign: Small ScenariosŁukasz Jakowski posted a topic in Ideas, In this topic, share your ideas for Campaign scenarios.
 
 These scenarios focus on a small part of the map, with the rest designated as wasteland.
 
 
 
 For example, a scenario of the Reconquista in 1054, where gameplay takes place only on the Iberian Peninsula.
 
 What are your ideas for small historical scenarios?
 
 
 
 
 
- 106 replies
   Picked ByŁukasz Jakowski,
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						  Events - Common events for every civilization in the gameŁukasz Jakowski posted a topic in Ideas, Hi,
 in this topic, I am interested in your ideas for events that can happen for every Civilization in the game.
 I'm also interested in Missions for every Civilization.
 
 Here is some example, have more than 10k army, have more than 5000 gold, build 10 buildings, recruit an Advisor, increase tax efficiency 20 times, be largest producer of some resource in the world, unlock 5 Civilization legacies etc.
- 196 replies
   Picked ByŁukasz Jakowski,
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						  First preview of the Alpha version of Age of History 3Łukasz Jakowski posted a topic in Informations, First preview of the Alpha version of Age of History 3, YouTube.
 Release date: When it's ready 😛 Subscribe for more!
 
 
 
 
 
 
 
 
 
 
- 203 replies
   Picked ByŁukasz Jakowski,
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						  Land units - Ideas AoH3Łukasz Jakowski posted a topic in Ideas, AoH3 will have different types of land units.
 
 In this topic we will write ideas for new land units.
 
 
 
 So the AoH 3 will have new battle system.
 
 
 Representation of the battlefield in the game.
 
 
 Land units will be grouped into 3 types. Each unit will have a different recruitment cost, attack, defense, movement speed and upkeep.
 
 Groups determine the placement of units on the battlefield.
 
 
 
 
 Each unit can be unlocked by researching technology and then upgraded.
 
 
 
 Here is the current list of units with upgrades:
 
 First line:
 
 Warrior -> Light Footmen -> Heavy Infantry -> Infantry -> Line Infantry -> Modern Infantry
 
 Hoplites -> Spearmen -> Pikeman -> Elite Pikeman -> Musketeer -> Riflemen -> Mechanized Infantry -> Modern Mechanized Infantry
 
 First line side:
 
 Horseman -> Elite Horseman -> Cavalry -> Tank -> Modern Tank
 
 Second line:
 
 Archer -> Bowmen -> Crossbowman -> Elite Crossbowman
 
 Canon -> Field Cannon -> Artillery -> Modern Artillery
 
 Early Airplane -> Airplane -> Modern Airplane
 
 
 
 This is a very early version, so maybe something should be changed?
 
 Or maybe an idea for a new type of unit with upgrades? I'm waiting for your suggestions.
 
 
- 227 replies
   Picked ByŁukasz Jakowski,
 
 
	 
								 
								 
								 
								 
								 
						
							 
						
							 
						
							 
						
							 
						
							 
								 
								 
						
							 
								 
								 
								 
								 
								 
								 
								
I know that many people from community asked for such a feature to appear in AoH2. So will it be possible to create events that aren't tied to a specific civilization (triggered for all civilizations at once, for example, "important" events and informational events) in AoH3?
Personally, I think that conditional binding of events (i.e. the ability to set the same event at once for any/all civilizations that meet certain conditions, for example: having a certain ideology, researching a certain technology or controlling a specific province. In other words, about the way it's done in Victoria 3) would be much more convenient (as it would eliminate the need to repeatedly clone events to provide for all possible situations), but i suppose this is too complex and far from the current event system, unlike the "global events"
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