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Age of History 3
GalacticCakes

Sound, distribution conference.

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It would be richer to add the detail of war sounds depending on our armies in each era and include a war easter egg sound.

For example, in medieval battles you will hear swords clashing together depending on the number and types of units.

If there are less than 1000 units in a battle, only a few sword-rattling will be heard. But if there are thousands of units, you will hear swords clashing every second. Of course that is if the units are purely knights.

The sounds would be more varied if archers, artillery, cavalry (horse pounding) are included. Even voices, although it would be very time-consuming to add natural voices from each country and era, especially when there were Thousands of countries and kingdoms.

Special sounds for special units, perhaps a short hymn of the tercios?, or the sound of the British pirates?, The singing of the Germans on the march? 

I would like to listen to radio in 1939-1941 from generals or perhaps from the Polish, Soviet, German or French press. Or a reference to unlocking the atomic bomb like a: "I became death, the destroyer of worlds."

But outside of that fantasy. The main idea is to add unique battle sounds.

I would say that the same sound has a rule of being repeated if there are every 1000 units of that class.

It would be great to listen to and imagine the battles with battle sounds implemented. Like imagining a battle between the Russians and the Americans, with sounds of tanks and heavy machinery engines.Imagine the siege of Paris with pure catapults. The invasion of Istanbul.

Another part is listening to the generals obey orders like a: "Order received", "march, soldiers", "Target established."

Listen to a medieval urban city, with the sound of horses and crowds. A city from the last century with older engines. And even a modern one. Or listen closely to the banging of construction hammers, after asking for the construction of a temple, castle, or any building.

On the other hand, apart from the sounds.

I would like to see the division of continents added to the peace conference.

This will make it easier to completely colonize an entire continent without having to send thousands of settlers left and right.

The distribution conference can only be held under the following conditions:

Continent or subcontinent is 70-90% uncivilized (editable in editor mode)

Maximum 2,000-10,000 legacy points to pay.

The country is a super power (Minimum 8 world power)

Has discovered or established one or more provincial colonies.

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If all these requirements are met, a continent can be distributed as follows:

Influence on the continent (0.1-10) (example: France in africa was 7) 

Depending on the amount of influence, a number of colonization points will be given to claim areas of the continent (If an area is inhabited by tribes and another civilization, it is not claimable.).This is in order to avoid mass production of settlers.

If a claimed area is claimed by another AI such as a player, it is disputed territory. To avoid disputed territory, it would be through war or majority population and control.

--

I don't know, but personally, putting each settler one by one would take time, so it would be faster to put your influence and tell all the powers.

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