Jump to content
Age of History 3
translator_guy

Unions and ultimatums - how to balance them

Recommended Posts

Posted (edited)

Diplomacy plays a crucial role in strategy games. Expanding your civilisation peacefuly can be as much, or sometimes even more fun, than simple conquest. The community was upset when unions and ultimatums were scratched from the new release. That is why I have come up with ideas on how to balance and implement these mechanics into the game.

Unions:

  • Both nations need to be in an alliance together
  • Both nations need to have relations over 50 
  • Both nations need to control less than 200 provinces each
  • One nation can form at most 2 unions per game

Alternatively, you could set a rule that only pre-determined unions can be formed like:

  • Commonwealth = Poland + Lithuania
  • Great Britain = England + Scotland
  • Spain = Castille + Aragon

Custom unions could be created in the game editor function like in AoH2

Ultimatums:

  • Both nations need to have relations below -30
  • Likelihood of accepting would depend on army size (Country has twice the amount of soldiers - 50% chance of acceptingcountry has 3 times the amount of soldiers - 75% chance of accepting)
  • Ultimatums would generate a lot of aggressive expansion, so you can't spam them unless you want a coalition to form against you

What do you think?

 

Edited by translator_guy

Share this post


Link to post
Share on other sites

Good idea. I always believed that the ultimatums in AOH2 are very expansionist/war based, I would like more variety of options in the ultimatums. Options related to trade, foreign relations or even population controls or national laws, I can't think of much right now, but it would be ideal that depending on how great the demands are, the army size comparison balancing can be applied, like, you know, I don't think you should have an army three times as big so that the other party accepts an ultimatum requesting a change on a law.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Popular Now


  • Our picks

    • Age of History 3 - October 23rd, 2024 - Official release date
      Age of History 3 - Official release date

       

      Steam: October 23rd, 2024

      Android: When it's ready

      iOS: When it's ready

      Epic: When it's ready

       
    • Campaign: Small Scenarios
      In this topic, share your ideas for Campaign scenarios.

      These scenarios focus on a small part of the map, with the rest designated as wasteland.

       

      For example, a scenario of the Reconquista in 1054, where gameplay takes place only on the Iberian Peninsula.

      What are your ideas for small historical scenarios?

       


       
    • Events - Common events for every civilization in the game
      Hi,
      in this topic, I am interested in your ideas for events that can happen for every Civilization in the game.
      I'm also interested in Missions for every Civilization.

      Here is some example, have more than 10k army, have more than 5000 gold, build 10 buildings, recruit an Advisor, increase tax efficiency 20 times, be largest  producer of some resource in the world, unlock 5 Civilization legacies etc.
      • 196 replies
    • First preview of the Alpha version of Age of History 3
      First preview of the Alpha version of Age of History 3, YouTube.
      Release date: When it's ready 😛 Subscribe for more!



       





       
    • Land units - Ideas AoH3
      AoH3 will have different types of land units.

      In this topic we will write ideas for new land units. 

       

      So the AoH 3 will have new battle system.


      Representation of the battlefield in the game.


      Land units will be grouped into 3 types. Each unit will have a different recruitment cost, attack, defense, movement speed and upkeep.

      Groups determine the placement of units on the battlefield.


       

      Each unit can be unlocked by researching technology and then upgraded.

       

      Here is the current list of units with upgrades:

      First line:

      Warrior -> Light Footmen -> Heavy Infantry -> Infantry -> Line Infantry -> Modern Infantry

      Hoplites -> Spearmen -> Pikeman -> Elite Pikeman -> Musketeer -> Riflemen -> Mechanized Infantry -> Modern Mechanized Infantry

      First line side:

      Horseman -> Elite Horseman -> Cavalry -> Tank -> Modern Tank

      Second line:

      Archer -> Bowmen -> Crossbowman -> Elite Crossbowman

      Canon -> Field Cannon -> Artillery -> Modern Artillery

      Early Airplane -> Airplane -> Modern Airplane

       

      This is a very early version, so maybe something should be changed?

      Or maybe an idea for a new type of unit with upgrades? I'm waiting for your suggestions.

       
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Age of History Games