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Introducing Irregular warfare:

In the original game rebels Are too easy to defeat and Insurgent/resistance forces such as terrorist organizations lack depth, and they pose little to no strategic threats. Likewise, when a nation is on its last leg it becomes all too easy to defeat, however if you were to add guerilla warfare mechanics into the game, therefore enabling irregular troops to remain in the same province while avoiding direct combat with the enemy it would allow for more realistic warfare making it more difficult and intriguing to Fight with/or play as an Insurgent force.

Rough concept example

Mechanics:

 

Basic Mechanics of the Guerilla forces(make playable):

 

  • Establish Hideouts

You can place multiple hideouts throughout a province allowing you to establish a presence in the province without all of your forces being compromised by intelligence leaks

  • Sneak through enemy territory

Small contingents of Insurgent forces can make their way through territories without being recognized allowing them to establish a presence throughout the provinces and spreading recognition for their cause among the disgruntled people in the provinces

  • Attack Armory/Seize enemy weaponry

You can launch attacks on areas of strategic significance such as armories in order to seize weaponry from the conventional forces, likewise this will decrease efficiency and sew discontent among their ranks. It will cause a logistic nightmare for the conventional forces while also enabling the Irregulars to gain the needed weaponry and resources required to launch further attacks on the enemies.

  • Attack Garrison/Seize enemy Forces

You can launch attacks on strategically significant positions such as enemy garrisons either in the night or during the day choosing the best time to strike based on weather conditions(I.e. during fog or sand storms), this will allow you seize your enemies by Suprise allowing you to capture important officers, or allowing you to kill many of your enemy before they have ample time to prepare for an engagement. This will allow you to sew fear into the ranks of your enemy, significantly decreasing morale and posing an intelligence threat to the enemy if you capture important enemy officers.

  • Launch symbolic raid for name recognition

Launch attacks on less strategic targets, however in ways that allow for your forces to gain recognition among the disenfranchised people in the surrounding provinces, prompting your ranks to swell with these people who now have a cause to rally around.

  • (Provinces of real control) and (Provinces with Prescence)

The Insurgent forces can control provinces allowing them to collect taxes and establish formal systems of control. Likewise the Insurgent forces can gain a presence in provinces which they don't control guerilla forces can have a presence in the territory, and should they choose they can levy taxes from the locals by means of extortion, this will decrease the amount of taxes conventional forces will be able to extract from the province.

  • Seize control of province

Insurgents can choose to engage in direct combat in order to directly seize control of the province, this will lead to open and all out clashes between insurgent and conventional forces. If the insurgents fail many will be killed or captured and some will return to waging guerilla warfare, this would cause low morale in your ranks. If insurgents successfully seize the province moral will rase in their ranks causing more disgruntled people in the surrounding provinces to rally around their cause.

Basic Mechanics for the Conventional forces(make playable):

  • Intelligence Acquisition

Conventional forces can establish networks of spies and informants aimed at gaining insight on the amount of rebels and their primary hideouts. By infiltrating their ranks you will cause paranoia among the rebels, crippling their confidence.

  • Raid Hideouts/Launch expeditions

Once you have enough intelligence you can launch expeditions targeted at Insurgent hideouts allowing you to inflict significant losses on the enemies, be aware that they may have support from the populace meaning that they will be aware of your attacks before they occur, potentially minimizing the losses they suffered while also enabling them to plan counter attacks and ambushes during the raids.

  • Establish guard posts/checkpoints

By establishing checkpoints throughout the provinces you can decrease the ability for Insurgent forces to gain recruits from the surrounding areas. It will also allow you to track rebel movements throughout the country though you will not gain significant intel on the amount of rebels

  • Establish military bases

Conventional forces can establish military bases throughout the afflicted provinces, this will allow you to place significant strategic installations throughout the infested areas, allowing you to consolidate your military presence in the regions. These installations may be targets of rebel attacks.

  • Targeted Killings/capturing

As your intelligence networks expand in the afflicted provinces, you can launch targeted raids aimed at capturing or killing prominent Insurgents, this will give you access to intelligence while also dealing a critical blow to your enemies morale and capabilities. Without a cohesive command structure the enemy will be left crippled.

 

 

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Edited by HassanBuland

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