Jump to content
Age of History 3
Levison

Looking for Advice on How to Get the Best at Advanced Techniques in Age of Civilisations II

Recommended Posts

Posted (edited)

Hello Everyone ☺️,

I've been enjoying AoC II for some time now, and I adore how intricate and deep the game is. But I feel like I've reached a standstill in terms of my strategic development now. I know how to run economies, build alliances, and wage wars; yet, in order to truly succeed and win the game, I want to delve further into more complex tactics and approaches to this community.

I'd really appreciate some guidance or pointers in the following areas:

Diplomacy and Alliances: What are the best ways to maintain enduring alliances? My alliances frequently end up falling apart over time or turning into more of a burden than a benefit. Any advice on how to pursue aggressive expansion while yet preserving solid diplomatic relations?

Economic Management: In the event of protracted conflict, what cutting-edge economic tactics can be employed to guarantee a steady and expanding economy? I occasionally have trouble striking a balance between military spending and economic expansion.

Military Tactics: In addition to standard troop movements and combat scenarios, what sophisticated military strategies do you employ to outwit and outmanoeuvre adversaries? Which certain combinations or arrangements of units work best?

Technology and Development: How would you rank the importance of developing infrastructure and advancing technology? Are there any tech routes that offer a big boost in the middle to late game?

Creation of Scenarios: I've experimented with writing my own scenarios, but I'd be interested in learning other people's methods. Any advice on how to create scenarios that are interesting, well-balanced, and a decent challenge?

I'm excited to absorb the knowledge and ideas that the community has to offer. I would be grateful for any tips, or materials you could provide.

Thank you 🙏 in advance.

Regards

Levisongen ai

Edited by Levison

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Our picks

    • Age of History 3 - October 23rd, 2024 - Official release date
      Age of History 3 - Official release date

       

      Steam: October 23rd, 2024

      Android: When it's ready

      iOS: When it's ready

      Epic: When it's ready

       
    • Campaign: Small Scenarios
      In this topic, share your ideas for Campaign scenarios.

      These scenarios focus on a small part of the map, with the rest designated as wasteland.

       

      For example, a scenario of the Reconquista in 1054, where gameplay takes place only on the Iberian Peninsula.

      What are your ideas for small historical scenarios?

       


       
    • Events - Common events for every civilization in the game
      Hi,
      in this topic, I am interested in your ideas for events that can happen for every Civilization in the game.
      I'm also interested in Missions for every Civilization.

      Here is some example, have more than 10k army, have more than 5000 gold, build 10 buildings, recruit an Advisor, increase tax efficiency 20 times, be largest  producer of some resource in the world, unlock 5 Civilization legacies etc.
      • 196 replies
    • First preview of the Alpha version of Age of History 3
      First preview of the Alpha version of Age of History 3, YouTube.
      Release date: When it's ready 😛 Subscribe for more!



       





       
    • Land units - Ideas AoH3
      AoH3 will have different types of land units.

      In this topic we will write ideas for new land units. 

       

      So the AoH 3 will have new battle system.


      Representation of the battlefield in the game.


      Land units will be grouped into 3 types. Each unit will have a different recruitment cost, attack, defense, movement speed and upkeep.

      Groups determine the placement of units on the battlefield.


       

      Each unit can be unlocked by researching technology and then upgraded.

       

      Here is the current list of units with upgrades:

      First line:

      Warrior -> Light Footmen -> Heavy Infantry -> Infantry -> Line Infantry -> Modern Infantry

      Hoplites -> Spearmen -> Pikeman -> Elite Pikeman -> Musketeer -> Riflemen -> Mechanized Infantry -> Modern Mechanized Infantry

      First line side:

      Horseman -> Elite Horseman -> Cavalry -> Tank -> Modern Tank

      Second line:

      Archer -> Bowmen -> Crossbowman -> Elite Crossbowman

      Canon -> Field Cannon -> Artillery -> Modern Artillery

      Early Airplane -> Airplane -> Modern Airplane

       

      This is a very early version, so maybe something should be changed?

      Or maybe an idea for a new type of unit with upgrades? I'm waiting for your suggestions.

       
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Age of History Games