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MOBILE ADDED ⭐ Historicity V1.0 ⭐ - New engine w/ anti-border gore & challenging gameplay

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Posted (edited)

What is Historicity?

Historicity is a vanilla+ mod with an emphasis on preventing bordergore & improving game balance WITHOUT adding bloated, poorly designed features & buggy code. Historicity is just as stable and lightweight as vanilla AoH2 while being much more dynamic & immersive.

Features

  • Military system w/ retreats, encirclement & breakthroughs akin to Uwut Engine / Bloody Europe II
    • Terrain Matters a lot now- use mountain ranges or swamps as defensive fallback lines
    • The impact of dice rolls has been massively increased
    • Military access has been removed from the game, preventing a TON of bordergore & frustration
  • Rebellions Fixed & Balanced
    • Plundering impact on happiness nerfed
    • War Weariness capped at 25%
    • Rebel armies don't have 10 guys in them lol
  • New "ProvinceExchange" slider in new game settings
    • By default set to 50%, providing EU4-like peace deals.
    • Beating a country in a war DOES NOT grant you the entire country.
    • Adjustable to your liking, set to 200% for an essentially vanilla experience
  • Spectator mode adjusted to allow to easily fix bordergore
    • new "toggle spectator" button in country decisions to allow easy access
    • While in spectator mode, you can conduct any diplomacy between any two countries (most importantly, you can trade provinces to easily & comfortably amend bordergore)
  • New "Historicity" difficulty mode above Legendary
    • Even harder & comes with a new rule: recruited armies cannot make your balance negative. 
    • very fun and eu4-esque
      • to further tweak, I recommend creating home-rules like not allowing yourself to declare war on a country unless your relations are below 50 or in response to an insult, not allowing ultimatums (they're basically cheating lol), not allowing unions etc.
    • My recommended way to play the mod! Makes creating an empire much more rewarding!
  • Miscellaneous Game Balance
    • Administration costs have been massively increased-- provinces too far from your capital will NOT produce income. Take land wisely & vassalize lands that are far from your administrative center
    • Research has been nerfed to stop the top countries from snowballing & being ~0.3 tech levels above the competition
    • research/dev effects on military upkeep massively reduced
    • military "defense bonus" feature removed (previously only affected military upkeep)
    • Diseases removed
    • Vassalizing a country sets them to your color

Installation Instructions

Android: download the file here & run the file (super simple)

https://drive.google.com/file/d/1rzvrbvK_tq0GJcngpYW9zBY3V3eWi51C/view?usp=sharing

PC: make SURE you have the newest version of java installed, or the JAR file may not run correctly. Downloads at Java Downloads | Oracle

Engine Only (note that the engine reads vanilla files, so you can't use the engine in a mod whose game files differ from vanilla (i.e. newer versions 

     of bloody Europe, mods that change the contents of the Age text file or add brand new ui elements)

     https://drive.google.com/file/d/10g40xr5kYotq2FFAAXHql5S7P0Y7qCVd/view?usp=sharing

     1. Unzip the folder & then drag/copy its contents into your Age of Civilization folder (it should prompt you whether or not you want to overwrite 

       files-- if not, you pasted into the wrong spot. Say yes)

     2. Double click on "HistoricityEngineV1.0.jar" & the game will run w/ historicity code!

Engine + Many Scenarios & map settings

     https://drive.google.com/file/d/1LmnrAjSsUb9O3q2Xf3u4AWHo50mAc4k2/view?usp=drive_link

     1. Unzip the folder & then run the game like normal, comes with all files

     (Note that the only scenario I edited is the 1440 one--- The rest of the hundred or so scenarios are from various other mods that I've collected over

     the course of playing the game for years. Sorry I can't give everyone credit-- I just don't remember where I got them-- but I believe most are from

     Addin+)

     ((I highly recommend playing my edited 1440 scenario, it's the one I've meticulously balanced & the only scenario I've play tested))

 

Below are screenshots of campaigns I've played with the mod- enjoy!
(note that this is not the result of the ai acting entirely independently- I manually stepped in to fix border gore when it happened. But this mod reduces its occurrence MASSIVELY while also giving you the tools to very easily eliminate it via the new spectator mechanics.)

(ps. if you want the source code to build off of it for your own mod, just send me a message! Anyone is welcome to use my code.)

 

 

game_logo.png

Burgundy 1637.png

Irish State.png

slavia.png

Edited by bumpymap

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13 hours ago, bumpymap said:

What is Historicity?

Historicity is a vanilla+ mod with an emphasis on preventing bordergore & improving game balance WITHOUT adding bloated, poorly designed features & buggy code. Historicity is just as stable and lightweight as vanilla AoH2 while being much more dynamic & immersive.

Features

  • Military system w/ retreats, encirclement & breakthroughs akin to Uwut Engine / Bloody Europe II
    • Terrain Matters a lot now- use mountain ranges or swamps as defensive fallback lines
    • The impact of dice rolls has been massively increased
    • Military access has been removed from the game, preventing a TON of bordergore & frustration
  • Rebellions Fixed & Balanced
    • Plundering impact on happiness nerfed
    • War Weariness capped at 25%
    • Rebel armies don't have 10 guys in them lol
  • New "ProvinceExchange" slider in new game settings
    • By default set to 50%, providing EU4-like peace deals.
    • Beating a country in a war DOES NOT grant you the entire country.
    • Adjustable to your liking, set to 200% for an essentially vanilla experience
  • Spectator mode adjusted to allow to easily fix bordergore
    • new "toggle spectator" button in country decisions to allow easy access
    • While in spectator mode, you can conduct any diplomacy between any two countries (most importantly, you can trade provinces to easily & comfortably amend bordergore)
  • New "Historicity" difficulty mode above Legendary
    • Even harder & comes with a new rule: recruited armies cannot make your balance negative. 
    • very fun and eu4-esque
      • to further tweak, I recommend creating home-rules like not allowing yourself to declare war on a country unless your relations are below 50 or in response to an insult, not allowing ultimatums (they're basically cheating lol), not allowing unions etc.
    • My recommended way to play the mod! Makes creating an empire much more rewarding!
  • Miscellaneous Game Balance
    • Administration costs have been massively increased-- provinces too far from your capital will NOT produce income. Take land wisely & vassalize lands that are far from your administrative center
    • Research has been nerfed to stop the top countries from snowballing & being ~0.3 tech levels above the competition
    • research/dev effects on military upkeep massively reduced
    • military "defense bonus" feature removed (previously only affected military upkeep)
    • Diseases removed
    • Vassalizing a country sets them to your color

Installation Instructions

Only on PC for the time being, I don't play on mobile & I haven't looked into porting the mod to android. If somebody else wants to go through the effort of the port for me, they can & I will update this thread!

Engine Only (note that the engine reads vanilla files, so you can't use the engine in a mod whose game files differ from vanilla (i.e. newer versions of bloody Europe, mods that change the contents of the Age text file or add brand new ui elements)

https://drive.google.com/file/d/10g40xr5kYotq2FFAAXHql5S7P0Y7qCVd/view?usp=sharing

1. Unzip the folder & then drag/copy its contents into your Age of Civilization folder (it should prompt you whether or not you want to overwrite files-- if not, you pasted into the wrong spot. Say yes)

2. Double click on "HistoricityEngineV1.0.jar" & the game will run w/ historicity code!

Engine + Many Scenarios & map settings

https://drive.google.com/file/d/1LmnrAjSsUb9O3q2Xf3u4AWHo50mAc4k2/view?usp=drive_link

1. Unzip the folder & then run the game like normal, comes with all files

(Note that the only scenario I edited is the 1440 one--- The rest of the hundred or so scenarios are from various other mods that I've collected over the course of playing the game for years. Sorry I can't give everyone credit-- I just don't remember where I got them-- but I believe most are from Addin+)

((I highly recommend playing my edited 1440 scenario, it's the one I've meticulously balanced & the only scenario I've play tested))

 

Below are screenshots of campaigns I've played with the mod- enjoy!
(note that this is not the result of the ai acting entirely independently- I manually stepped in to fix border gore when it happened. But this mod reduces its occurrence MASSIVELY while also giving you the tools to very easily eliminate it via the new spectator mechanics.)

(ps. if you want the source code to build off of it for your own mod, just send me a message! Anyone is welcome to use my code.)

 

 

game_logo.png

Burgundy 1637.png

Irish State.png

slavia.png

👌 

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On 8/11/2024 at 6:18 PM, bumpymap said:

What is Historicity?

Historicity is a vanilla+ mod with an emphasis on preventing bordergore & improving game balance WITHOUT adding bloated, poorly designed features & buggy code. Historicity is just as stable and lightweight as vanilla AoH2 while being much more dynamic & immersive.

Features

  • Military system w/ retreats, encirclement & breakthroughs akin to Uwut Engine / Bloody Europe II
    • Terrain Matters a lot now- use mountain ranges or swamps as defensive fallback lines
    • The impact of dice rolls has been massively increased
    • Military access has been removed from the game, preventing a TON of bordergore & frustration
  • Rebellions Fixed & Balanced
    • Plundering impact on happiness nerfed
    • War Weariness capped at 25%
    • Rebel armies don't have 10 guys in them lol
  • New "ProvinceExchange" slider in new game settings
    • By default set to 50%, providing EU4-like peace deals.
    • Beating a country in a war DOES NOT grant you the entire country.
    • Adjustable to your liking, set to 200% for an essentially vanilla experience
  • Spectator mode adjusted to allow to easily fix bordergore
    • new "toggle spectator" button in country decisions to allow easy access
    • While in spectator mode, you can conduct any diplomacy between any two countries (most importantly, you can trade provinces to easily & comfortably amend bordergore)
  • New "Historicity" difficulty mode above Legendary
    • Even harder & comes with a new rule: recruited armies cannot make your balance negative. 
    • very fun and eu4-esque
      • to further tweak, I recommend creating home-rules like not allowing yourself to declare war on a country unless your relations are below 50 or in response to an insult, not allowing ultimatums (they're basically cheating lol), not allowing unions etc.
    • My recommended way to play the mod! Makes creating an empire much more rewarding!
  • Miscellaneous Game Balance
    • Administration costs have been massively increased-- provinces too far from your capital will NOT produce income. Take land wisely & vassalize lands that are far from your administrative center
    • Research has been nerfed to stop the top countries from snowballing & being ~0.3 tech levels above the competition
    • research/dev effects on military upkeep massively reduced
    • military "defense bonus" feature removed (previously only affected military upkeep)
    • Diseases removed
    • Vassalizing a country sets them to your color

Installation Instructions

Only on PC for the time being, I don't play on mobile & I haven't looked into porting the mod to android. If somebody else wants to go through the effort of the port for me, they can & I will update this thread!

Engine Only (note that the engine reads vanilla files, so you can't use the engine in a mod whose game files differ from vanilla (i.e. newer versions of bloody Europe, mods that change the contents of the Age text file or add brand new ui elements)

https://drive.google.com/file/d/10g40xr5kYotq2FFAAXHql5S7P0Y7qCVd/view?usp=sharing

1. Unzip the folder & then drag/copy its contents into your Age of Civilization folder (it should prompt you whether or not you want to overwrite files-- if not, you pasted into the wrong spot. Say yes)

2. Double click on "HistoricityEngineV1.0.jar" & the game will run w/ historicity code!

Engine + Many Scenarios & map settings

https://drive.google.com/file/d/1LmnrAjSsUb9O3q2Xf3u4AWHo50mAc4k2/view?usp=drive_link

1. Unzip the folder & then run the game like normal, comes with all files

(Note that the only scenario I edited is the 1440 one--- The rest of the hundred or so scenarios are from various other mods that I've collected over the course of playing the game for years. Sorry I can't give everyone credit-- I just don't remember where I got them-- but I believe most are from Addin+)

((I highly recommend playing my edited 1440 scenario, it's the one I've meticulously balanced & the only scenario I've play tested))

 

Below are screenshots of campaigns I've played with the mod- enjoy!
(note that this is not the result of the ai acting entirely independently- I manually stepped in to fix border gore when it happened. But this mod reduces its occurrence MASSIVELY while also giving you the tools to very easily eliminate it via the new spectator mechanics.)

(ps. if you want the source code to build off of it for your own mod, just send me a message! Anyone is welcome to use my code.)

 

 

game_logo.png

Burgundy 1637.png

Irish State.png

slavia.png

i cant run the game

Screenshot_101.png

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@bumpymap

I have this idea, you can (in AoC2) IMPROVE the Imperial elections like in Europa Universalis 4

Please🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺

Follow Me Please GIF

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This Age of History 2 Mod Is Very Good, Please, Creator of this Mod, You Make or Create a New Version of this Age of History 2 Mod For Android Cell Phones Only Much Better Than The Previous Version Of This Mod And The New Version Of This Mod Has To Be Much Better And It Also Has To Have A Lot Of New Things And The New Version Of This Age of History 2 Mod It has to be as similar as possible to/compared to the PC game Hearts of Iron 4, For Android Cell Phones, With New Peace Treaty Systems from the Hearts of Iron 4 PC Game, Thank You

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