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Age of History 3
Wayne23lololh

Special governments - Ideas for Quality of Life Improvements

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Here's some examples for goverment that should be only available for some countries:

  • National Socialism: Germany
  • Archuduchy: Austria
  • Shahdom: Persia
  • Tsardom: Russia, Bulgaria
  • Khanate: Sibir, Crimea, Bhukhara, Kokand, Golden Horde, etc...
  • Shogunate: Medieval Japanese States
  • Juche: North Korea
  • Ancient Democracy: Athens
  • Herenvolk Democracy: CSA, Union of South Africa

And more...

Subject government:

  • Reichkommisariat: National Socialism
  • Colony
  • Satellite: Fascism, Communism

And more too...

Edited by Wayne23lololh

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I won't ping, because it makes me feel bad, I don't like to force anyone for attention.

However, this concerns me about how unique countries could be with government, with unique bonuses and group ID, even if this features has upgraded a lot compared to the prequel. This would also fix the issue about subject types, making them government, but only available if it is a subject !

This would also fix the eventual outnumbered government to choose for a civilization, because if there are more than 50 governments, and 30 of them are specific for only one civilization, this would be pure waste.

Edited by Wayne23lololh

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I liked the idea with vassal ideologies, as it contributed to good role-playing and added more interest to the game. However, for independent states, it seems a bit unnecessary to me. The examples mainly show ideologies that, if I may say so, are more about titles.

  • National Socialism: Germany – This is Nazism, which, if I remember correctly, is already added.
  • Archduchy: Austria
  • Shahdom: Persia
  • Khanate: Sibir, Crimea, Bukhara, Kokand, Golden Horde, etc.
  • Tsardom: Russia, Bulgaria

These are all still monarchies without any significant differences, just with a different name for the ruler’s title. (The others already seem like full ideologies, in my opinion.)

Personally, I wouldn’t want to be restricted by a set list of ideologies, as it would limit my freedom for my crazy role-playing ideas. I would suggest a slightly different approach: instead of having special ideologies for certain tags, the names of these ideologies could change depending on the tag itself.

"Can't vouch for my English, I translated it using ChatGPT."

Edited by staldemo

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45 minutes ago, staldemo said:

I liked the idea with vassal ideologies, as it contributed to good role-playing and added more interest to the game. However, for independent states, it seems a bit unnecessary to me. The examples mainly show ideologies that, if I may say so, are more about titles.

  • National Socialism: Germany – This is Nazism, which, if I remember correctly, is already added.
  • Archduchy: Austria
  • Shahdom: Persia
  • Khanate: Sibir, Crimea, Bukhara, Kokand, Golden Horde, etc.
  • Tsardom: Russia, Bulgaria

These are all still monarchies without any significant differences, just with a different name for the ruler’s title. (The others already seem like full ideologies, in my opinion.)

Personally, I wouldn’t want to be restricted by a set list of ideologies, as it would limit my freedom for my crazy role-playing ideas. I would suggest a slightly different approach: instead of having special ideologies for certain tags, the names of these ideologies could change depending on the tag itself.

"Can't vouch for my English, I translated it using ChatGPT."

Yeah, I like that, government names changing according to the civilization !

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this is an amazing idea to do the colonies if im being completely honest, its so simple yet so effective, and the text file style code you added makes it look actually doable, the issue with alot of ideas is that they're easier said than done even IF they're really good

 

for example i had this idea of separating the idea of cores from province demographics and making cores only represent the civilizations right to rule without having anything to do with the population, in this idea the population would be divided ethnically in the way it is irl, but i don't think its a good idea because it requires a massive change to the base game

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7 minutes ago, OwnM3Z0 said:

this is an amazing idea to do the colonies if im being completely honest, its so simple yet so effective, and the text file style code you added makes it look actually doable, the issue with alot of ideas is that they're easier said than done even IF they're really good

 

for example i had this idea of separating the idea of cores from province demographics and making cores only represent the civilizations right to rule without having anything to do with the population, in this idea the population would be divided ethnically in the way it is irl, but i don't think its a good idea because it requires a massive change to the base game

That's sound great too ! And you're right about ideas that could be hard to add due to codes. But I think this would work like claimants for formable nations, I based from this

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