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Civilization name changes as tech progress

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Hi saw this comment on yt & thought it was intresting:

 

Peace treaties have very harsh conditions. It is not realistic for the Ottomans and Mamluks to be destroyed in a single war, and we see that states that should have been destroyed by the 1 6th century are still in existence in the 21st century. This may be possible, but it would be better to change the name of the country at least after a certain technology. For example, Mamluks = Egypt, Ottoman = Turkey or Timurid = Uzbekistan.

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Posted (edited)
On 10/3/2024 at 8:17 PM, xox said:

Hi saw this comment on yt & thought it was intresting:

 

Peace treaties have very harsh conditions. It is not realistic for the Ottomans and Mamluks to be destroyed in a single war, and we see that states that should have been destroyed by the 1 6th century are still in existence in the 21st century. This may be possible, but it would be better to change the name of the country at least after a certain technology. For example, Mamluks = Egypt, Ottoman = Turkey or Timurid = Uzbekistan.

how about this ideas to fix this ? Do you like this?

1. Transformation Trigger

The Ottomans (or other nations like the Mamluks) would transform into their modern-day counterparts (like Turkey or Egypt) when they meet specific criteria. For the Ottomans, it could happen after they lose a series of major battles or after suffering significant territorial losses.

Conditions:

  • Losing a certain number of key battles (e.g., 5 or more major defeats).
  • Occupation of core territories for a certain period.
  • Losing over 50% of their empire to other states or rebels.

Outcome:

  • The state transforms from the Ottoman Empire into Turkey.
  • This includes a change in the flag, national name, and, potentially, some cultural and government reforms.

For other states:

  • Mamluks could transform into Egypt.
  • Timurids could become Uzbekistan or another successor state.

2. Cultural and National Reforms

After transformation, the state would receive cultural reforms that reflect the new national identity.

Example (Ottoman → Turkey):

  • Adoption of the Turkish language and culture as dominant.
  • Shift in governmental focus from an empire to a more centralized nation-state.

Example (Mamluks → Egypt):

  • Shift in administrative structure to focus on a centralized, modern Egypt.
  • Cultural identity change from Mamluk heritage to Egyptian nationalism.

3. Diplomatic Implications

  • Countries that transform would have changes in their diplomatic relationships. For instance, European powers might see the newly formed Turkey differently from the Ottoman Empire.
  • This transition could also reset some diplomatic penalties or rewards, as it marks a new chapter for the nation.

4. Visual and Gameplay Impact

  • The nation’s name, flag, and color would change on the map.
  • Some internal unrest or civil wars could occur during the transformation period to simulate resistance to change.
  • The economy and military strength may temporarily weaken as the state undergoes reformation.

5. Other Nations

  • Similar triggers can be added for other empires and states.
  • E.g., the Holy Roman Empire could transform into smaller German states or even Germany itself if it collapses after major defeats.

This mechanic would add more historical depth and realism to the game by simulating the transformation of old empires into modern nations.

Edited by SamDerminji

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