Jump to content
Age of History 3
sc00614

We need a spy system with more features

Recommended Posts

In fact, I think AOH3's spy system should have more functions. It should not just call up the diplomacy menu, press the button, and only let us see the opponent's military deployment. This turns the spy system into a large watchtower.

 I suggest that the spy system should have a separate menu, or even a separate advisor, so that we can perform many actions

 

 1. Infiltrate other countries

 •We will see the deployment of domestic troops in the infiltrated target within a certain period of time

 •The attack power and defense power of the infiltrated target’s army will be reduced for a certain period of time

 •The time and cost required for domestic construction and scientific and technological research of the penetrated object will be increased within a certain period of time

 

 

 2. Establish an anti-espionage system

 •Interrupt or reduce the efficiency or success rate of other countries’ espionage activities in our country

 •Discover and inform which countries are infiltrating our country

 

 

 3.Planning a revolution

 •Establish revolutionary organizations within the infiltrated country to start a civil war

 •If a revolution breaks out in the infiltrated country, provide money and manpower to the revolutionary army

 

 

 4. Capture technology

 •Seize the technology and technology of the infiltrated country

 

 5. False territorial claims

 •Fake the territory of the infiltrated country as the core of our country

 

 The success rate and efficiency of the above operations will be determined by the level and bonus of the consultant and the budget of the spy agency. When espionage activities are discovered, the infiltrated country will significantly reduce relations with the infiltrating country, or even go to war.

Share this post


Link to post
Share on other sites

On 10/7/2024 at 12:05 PM, sc00614 said:

In fact, I think AOH3's spy system should have more functions. It should not just call up the diplomacy menu, press the button, and only let us see the opponent's military deployment. This turns the spy system into a large watchtower.

 I suggest that the spy system should have a separate menu, or even a separate advisor, so that we can perform many actions

 

 1. Infiltrate other countries

 •We will see the deployment of domestic troops in the infiltrated target within a certain period of time

 •The attack power and defense power of the infiltrated target’s army will be reduced for a certain period of time

 •The time and cost required for domestic construction and scientific and technological research of the penetrated object will be increased within a certain period of time

 

 

 2. Establish an anti-espionage system

 •Interrupt or reduce the efficiency or success rate of other countries’ espionage activities in our country

 •Discover and inform which countries are infiltrating our country

 

 

 3.Planning a revolution

 •Establish revolutionary organizations within the infiltrated country to start a civil war

 •If a revolution breaks out in the infiltrated country, provide money and manpower to the revolutionary army

 

 

 4. Capture technology

 •Seize the technology and technology of the infiltrated country

 

 5. False territorial claims

 •Fake the territory of the infiltrated country as the core of our country

 

 The success rate and efficiency of the above operations will be determined by the level and bonus of the consultant and the budget of the spy agency. When espionage activities are discovered, the infiltrated country will significantly reduce relations with the infiltrating country, or even go to war.

@Łukasz Jakowski 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Popular Now


  • Our picks

    • Age of History 3 - October 23rd, 2024 - Official release date
      Age of History 3 - Official release date

       

      Steam: October 23rd, 2024

      Android: When it's ready

      iOS: When it's ready

      Epic: When it's ready

       
    • Campaign: Small Scenarios
      In this topic, share your ideas for Campaign scenarios.

      These scenarios focus on a small part of the map, with the rest designated as wasteland.

       

      For example, a scenario of the Reconquista in 1054, where gameplay takes place only on the Iberian Peninsula.

      What are your ideas for small historical scenarios?

       


       
    • Events - Common events for every civilization in the game
      Hi,
      in this topic, I am interested in your ideas for events that can happen for every Civilization in the game.
      I'm also interested in Missions for every Civilization.

      Here is some example, have more than 10k army, have more than 5000 gold, build 10 buildings, recruit an Advisor, increase tax efficiency 20 times, be largest  producer of some resource in the world, unlock 5 Civilization legacies etc.
      • 196 replies
    • First preview of the Alpha version of Age of History 3
      First preview of the Alpha version of Age of History 3, YouTube.
      Release date: When it's ready 😛 Subscribe for more!



       





       
    • Land units - Ideas AoH3
      AoH3 will have different types of land units.

      In this topic we will write ideas for new land units. 

       

      So the AoH 3 will have new battle system.


      Representation of the battlefield in the game.


      Land units will be grouped into 3 types. Each unit will have a different recruitment cost, attack, defense, movement speed and upkeep.

      Groups determine the placement of units on the battlefield.


       

      Each unit can be unlocked by researching technology and then upgraded.

       

      Here is the current list of units with upgrades:

      First line:

      Warrior -> Light Footmen -> Heavy Infantry -> Infantry -> Line Infantry -> Modern Infantry

      Hoplites -> Spearmen -> Pikeman -> Elite Pikeman -> Musketeer -> Riflemen -> Mechanized Infantry -> Modern Mechanized Infantry

      First line side:

      Horseman -> Elite Horseman -> Cavalry -> Tank -> Modern Tank

      Second line:

      Archer -> Bowmen -> Crossbowman -> Elite Crossbowman

      Canon -> Field Cannon -> Artillery -> Modern Artillery

      Early Airplane -> Airplane -> Modern Airplane

       

      This is a very early version, so maybe something should be changed?

      Or maybe an idea for a new type of unit with upgrades? I'm waiting for your suggestions.

       
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Age of History Games