Jump to content
Age of History 3
OwnM3Z0

Idea: holy war starts when neighbouring civs of same religion intervene in war against civ of a different religion

Recommended Posts

this concept is really simple and already uses the built in feature of the intervene in war mechanic

 

pretty much if (for example) a christian civilization in iberia went to war against a muslim nation, all the surrounding christian nations near the HRE from both directions (meaning poland hungary in the east and france and england in the west if we're talking the 1440 scenario) will intervene in the war and it will officially become a holy war, the goal of the holy war will be to conquer the muslim civilization and release all the cores in it as christian vassal states (Kinda like the crusader states)

 

thoughts?

Share this post


Link to post
Share on other sites

 

 

 

 

 

Hmm, it's an interesting proposal, but it also brings a few complications to mind. The idea of intervening in wars based on shared religion is a good one, but it could potentially complicate game balance. If every religious conflict automatically escalates into a holy war with several nations involved, wouldn’t we end up with too many open fronts too quickly? In specific historical contexts like Iberia in 1440, it makes sense, but in other cases, wars might lose their uniqueness and become more predictable.

 

As for liberating cores to create Christian vassal states, it sounds promising, but I wonder if it might make territorial expansion too easy. Perhaps if intervention were not automatic but instead based on the relationships between nations or a religious influence system, it could offer more strategic depth. In any case, it's an idea that definitely offers room for thought and further refinement.

 

Sorry if my English isn't perfect, and I apologize if my response seems silly or out of place. You always bring incredible ideas to the table.

 

 

 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Our picks

    • Age of History 3 - October 23rd, 2024 - Official release date
      Age of History 3 - Official release date

       

      Steam: October 23rd, 2024

      Android: When it's ready

      iOS: When it's ready

      Epic: When it's ready

       
    • Campaign: Small Scenarios
      In this topic, share your ideas for Campaign scenarios.

      These scenarios focus on a small part of the map, with the rest designated as wasteland.

       

      For example, a scenario of the Reconquista in 1054, where gameplay takes place only on the Iberian Peninsula.

      What are your ideas for small historical scenarios?

       


       
    • Events - Common events for every civilization in the game
      Hi,
      in this topic, I am interested in your ideas for events that can happen for every Civilization in the game.
      I'm also interested in Missions for every Civilization.

      Here is some example, have more than 10k army, have more than 5000 gold, build 10 buildings, recruit an Advisor, increase tax efficiency 20 times, be largest  producer of some resource in the world, unlock 5 Civilization legacies etc.
      • 196 replies
    • First preview of the Alpha version of Age of History 3
      First preview of the Alpha version of Age of History 3, YouTube.
      Release date: When it's ready 😛 Subscribe for more!



       





       
    • Land units - Ideas AoH3
      AoH3 will have different types of land units.

      In this topic we will write ideas for new land units. 

       

      So the AoH 3 will have new battle system.


      Representation of the battlefield in the game.


      Land units will be grouped into 3 types. Each unit will have a different recruitment cost, attack, defense, movement speed and upkeep.

      Groups determine the placement of units on the battlefield.


       

      Each unit can be unlocked by researching technology and then upgraded.

       

      Here is the current list of units with upgrades:

      First line:

      Warrior -> Light Footmen -> Heavy Infantry -> Infantry -> Line Infantry -> Modern Infantry

      Hoplites -> Spearmen -> Pikeman -> Elite Pikeman -> Musketeer -> Riflemen -> Mechanized Infantry -> Modern Mechanized Infantry

      First line side:

      Horseman -> Elite Horseman -> Cavalry -> Tank -> Modern Tank

      Second line:

      Archer -> Bowmen -> Crossbowman -> Elite Crossbowman

      Canon -> Field Cannon -> Artillery -> Modern Artillery

      Early Airplane -> Airplane -> Modern Airplane

       

      This is a very early version, so maybe something should be changed?

      Or maybe an idea for a new type of unit with upgrades? I'm waiting for your suggestions.

       
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Age of History Games