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Age of History 3
Joaoj

Idea: uncontrolled areas would have dangerous crossings

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I saw in Bwa's video that Mali was passing through areas without civilization occupying, lands that were not "colonized"

It's cool to be able to pass through these areas, but my idea is that when passing through there, there could be a chance of the troops decreasing, insinuating that they died in the crossing, or even becoming slower (since these lands are not controlled, there would be no infrastructure and security) 

This way, the AI and the player would only pass through there when it was really necessary, as it would normally be better to take the "longer", but safer and faster route

Screenshot_20241014_173445_YouTube.jpg

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