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Thanks for releasing this masterpiece, Łukasz. I played this game A LOT and noticed it all drawbacks. I know that many peoples ask you to add focus trees, multiplayer and ect. But we shouldn't forgot that you are one man army and can't implement such features. So I prepared only simple ideas for you but they would change game experience a lot. Also I would be grateful if you comment my topic or at least react to it.

1. Alliances. Alliances work absolutely different now. Many of community may agree that not in good way. Why we can't make demands to allies in peace treaty? I saw in game files there are "TAKE_PROVINCE_FROM_ALLY" or something, however it just light up the allies in peace deal. I propose you to make player able to make demands to allies of defeated enemy. And ally of the player could also make demands but after player does. This maybe involves changing the menu UI but would be better than now. Also I would like if alliances could have more than 2 members.

2. Vassals. It is good that now we can control vassals more. But I would like to do it even more. We should have ability to forbid our vassal to use diplomacy(to make alliances, to sign defensive pact, to rival and ect...). Vassal should still be won't able to make demands in peace treaties.

3. Trade deals. Peace deals should be added to the game again. "Sell province" button works extremely bad. Peace deals should only give option to trade this things and nothing more: gold, provinces, manpower(volunteers maybe) and vassal liberation(idk about this one)

@Łukasz Jakowski

Edited by Casual

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1 hour ago, Casual said:

Thanks for releasing this masterpiece, Łukasz. I played this game A LOT and noticed it all drawbacks. I know that many peoples ask you to add focus trees, multiplayer and ect. But we shouldn't forgot that you are one man army and can't implement such features. So I prepared only simple ideas for you but they would change game experience a lot. Also I would be grateful if you comment my topic or at least react to it.

1. Alliances. Alliances work absolutely different now. Many of community may agree that not in good way. Why we can't make demands to allies in peace treaty? I saw in game files there are "TAKE_PROVINCE_FROM_ALLY" or something, however it just light up the allies in peace deal. I propose you to make player able to make demands to allies of defeated enemy. And ally of the player could also make demands but after player does. This maybe involves changing the menu UI but would be better than now. Also I would like if alliances could have more than 2 members.

2. Vassals. It is good that now we can control vassals more. But I would like to do it even more. We should have ability to forbid our vassal to use diplomacy(to make alliances, to sign defensive pact, to rival and ect...). Vassal should still be won't able to make demands in peace treaties.

3. Trade deals. Peace deals should be added to the game again. "Sell province" button works extremely bad. Peace deals should only give option to trade this things and nothing more: gold, provinces, manpower(volunteers maybe) and vassal liberation(idk about this one)

@Łukasz Jakowski

I strongly agree, also we need an ability to annex vassals. I had a test run where I vassalized bohemia as brandenburg, seems nice but bohemia kept their vassal moravia with an old bohemia color. Bohemia went to wars without me won them, lost them. Also my neighbour attacked my previous vassal and I cold not help. diplomacy and peace treaties make this game almost unplayable for now

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20 hours ago, Casual said:

Obrigado por lançar esta obra-prima, Łukasz. Eu joguei este jogo MUITO e notei todas as desvantagens. Eu sei que muitas pessoas pedem para você adicionar árvores de foco, multijogador e etc. Mas não devemos esquecer que você é um exército de um homem só e não pode implementar tais recursos. Então eu preparei apenas ideias simples para você, mas elas mudariam muito a experiência do jogo. Também ficaria grato se você comentasse meu tópico ou pelo menos reagisse a ele.

1.  Alianças . As alianças funcionam completamente diferente agora. Muitos da comunidade podem concordar que não de uma maneira boa. Por que não podemos fazer exigências aos aliados em um tratado de paz? Eu vi nos arquivos do jogo que há "TAKE_PROVINCE_FROM_ALLY" ou algo assim, no entanto, ele apenas acende os aliados em um acordo de paz. Eu proponho que você torne o jogador capaz de fazer exigências aos aliados do inimigo derrotado. E o aliado do jogador também pode fazer exigências, mas depois que o jogador fizer. Isso talvez envolva mudar a IU do menu, mas seria melhor do que agora. Também gostaria que as alianças pudessem ter mais de 2 membros.

2. Vassalos.  É bom que agora possamos controlar mais os vassalos. Mas eu gostaria de fazer isso ainda mais. Deveríamos ter a capacidade de proibir nossos vassalos de usar a diplomacia (para fazer alianças, assinar pactos defensivos, rivalizar e etc...). Os vassalos ainda não deveriam ser capazes de fazer exigências em tratados de paz.

3.  Acordos comerciais . Acordos de paz devem ser adicionados ao jogo novamente. O botão "Vender província" funciona extremamente mal. Acordos de paz devem dar apenas a opção de negociar essas coisas e nada mais: ouro, províncias, mão de obra (voluntários talvez) e libertação de vassalos (não sei sobre isso)

@Łukasz Jakowski

honestly the long term would be elections. political support and policy decisions on a separate screen.

 

it would basically be "political statistics and decisions". but I agree with your points. but elections would be a great start. even more so when mods start to explode.

 

This could give an answer to people who want "revolutionary" ideas. since elections would be revolutionary for the trilogy of games.

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