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Age of History 3
Kabanator

Coalitions kill late-stage players and bots

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As soon as the player gains experience, coalitions cease to be a problem for him personally, they can be safely bypassed, not allowed, avoided, broken up. However, this is not the case for Artificial Intelligence. Even on legendary difficulty and with an aggressiveness of 1000%, there is always such a situation that while I am systematically fattening up my civilization, bots, as soon as they get close to becoming a hegemon, catch the coalition and die without a chance. My suggestion is to improve the legendary difficulty, namely, disable the coalition for bots, leaving it enabled for the player. This will allow the game to generate really dangerous and powerful civilizations that own huge territories and are a real disaster and threat. In general, the coalition has very strange mechanics, however, be that as it may, I hope that there is a technical possibility to implement this (if there is a technical possibility that bots do not gather in a coalition against a specific player, then why not do the opposite?)

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