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Age of History 3
Mihael1

Uwolnij marionetki dzięki kodowi wydarzenia

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Można wcześniej w edytorze scenariuszy dodać brakujące Cywilizacje jako posiadające core w prowincji a potem:

 

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# Annexation of provinces ID: 0, 1, 2, 3, 4, if are controled by "fra", fra is an example and it is the Civ TAG:
annex_from_civ=fra=0;1;2;3;4;

# ger(Germany) will annex provinces: 646, 652, 647 if are controled by "czsl" (Czechoslovakia)
annex_by_civ_from_civ=ger=czsl=646;652;647;

annex_by_civ_from_civ=CIVTAG=CIVTAG2=646;652;647;

 

 

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# A civilization with the tag "atr" will become a vassal/puppet of the civilization with the tag "ger".
make_puppet=ger=atr

 

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Rozumiem, że kod, który wymyśliłem, był bardziej przydatny

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#just liberate the civilization from the lord

liberty_puppet=atr

 

#this is more specific about the ruler who will soon be freed by a puppet

liberty_puppet=ger=atr

 

Edited by Mihael1

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