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AddPlck

This will be the path to the discovery of some unknown system

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One from the mysterious East, who started the construction of this system in September last year, will publish his results somewhere
Supported:
- Android
- Windows
This could be a great step forward for the game Age of Civilization 2, so let's wait and see

Screenshots:image.thumb.png.abe93a582bb47d985e89565b76682e18.png

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image.thumb.png.ccd9c20a89a1bda983e38311eb2e3089.png

image.png.5f46179f0b5b0014c3242c92a43f987a.png

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AoH2 will never die, AoH3 isn't a true AoH game as it isn't turn based, AoH2 may live even live further than AoH3 as AoH3 is dying now and code modifications were very rare but very important for AoH2 and is the main reason why a part of the player base clings to the dying game

Edited by YouravaragebrazilianAoCfan

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3 hours ago, YouravaragebrazilianAoCfan said:

AoH2 will never die, AoH3 isn't a true AoH game as it isn't turn based, AoH2 may live even live further than AoH3 as AoH3 is dying now and code modifications were very rare but very important for AoH2 and is the main reason why a part of the player base clings to the dying game

Why did people want AoC to switch to realtime anyway? In what way is the best way to make an AoC game to destroy one of the fundamental aspects of the franchise?

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3 minutes ago, Apple said:

Why did people want AoC to switch to realtime anyway? In what way is the best way to make an AoC game to destroy one of the fundamental aspects of the franchise?

I guess there maybe isn't any other good rts map games on mobile.

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On 4/5/2025 at 6:01 AM, bun_dha4 said:

fucking based, hopefully this leads me to replace 2.5 or uwut if done well

try replacing be2 engine instead because lawd is it buggy.

 

(i play on 2.5)

4 hours ago, AddPlck said:

More screenshots:1744444253.thumb.png.f18bc2f15d30dd2aeda38d998a9d0b2f.png

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The author of this project declares that he has bigger plans!

Update us when he gives an approximate release date. Not exactly a day, a month would be enough. I really wanna try this out.

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23 minutes ago, bun_dha4 said:

WE ARE SO BACK.

well, i wonder if the lack of connection for the sea provinces are intentional or not.

The sea provinces have been connected, but because the role of the map background is not obvious, the sea line will take effect after reloading the map.

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2 hours ago, AddPlck said:

The sea provinces have been connected, but because the role of the map background is not obvious, the sea line will take effect after reloading the map.

makes sense. i forgot about that

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Still, it has some bugs

Because it is based on vanilla, there are still some problems with vanilla that have not been fixed,

For example, after a period of time in the game (e.g. 1000 turns), most civilizations have a relation of 0......

 

As he improves, he will do his best to try to fix them

Edited by AddPlck

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