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Age of History 3
Foxx World Productions

Rebellion Event

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I am working on my first scenario, and I relized a couple of my nations are OP.  Instead of weakening them, I thought it would be more fun to make it after a certain amount of time, nations just start to break free and you have to take them back.  Is there a way I can do this?  And if so, how?

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increase your taxes which will lower the happiness of your citizens esp to a populated region that doesnt have any workshops 
-max the lvl of every building except for the workshop if you want to have a hard time defeating the rebels

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On 5/27/2019 at 10:18 PM, Foxx World Productions said:

I am working on my first scenario, and I relized a couple of my nations are OP.  Instead of weakening them, I thought it would be more fun to make it after a certain amount of time, nations just start to break free and you have to take them back.  Is there a way I can do this?  And if so, how?

one way to do it is to add a new nation where you choose a nation but at the top it says a add nation click that add them then set the outcome to annex land and then select new nation and set it to take from the old nation it should work i got it to work in mine where it decolonized england but its hard to explain ask any questions and i should be able to clearify.

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On 6/29/2019 at 2:10 AM, SavingThings said:

one way to do it is to add a new nation where you choose a nation but at the top it says a add nation click that add them then set the outcome to annex land and then select new nation and set it to take from the old nation it should work i got it to work in mine where it decolonized england but its hard to explain ask any questions and i should be able to clearify.

Thank you for your help.  One more question if you can, is the trigger for “controls provinces” broken?  It doesn’t appear to be working for me.

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