Jump to content
Age of History 3
Nicetastic

"i" not showing on civ. names *FIXED*

Recommended Posts

So when i open a scenario, the small "i" in the civilization names does not show (the name im talking about is the name that pops up when you zoom out) but for some reason the big "I" is being showed, if anyone knows how to fix this please let me know, thanks. Here are a bunch of examples;

20191019131520_1.thumb.jpg.65962ad23b84f50a5b3e678699ddd120.jpg20191019131546_1.thumb.jpg.9f229ac91cc4d8f490e5f2edb652e49d.jpg20191019131556_1.thumb.jpg.a47e17fce086a5ba1ae5f8a98f8479f4.jpg20191019131610_1.thumb.jpg.cc9bc560cf8c7b5a4ae7f41b23a89246.jpg20191019131538_1.thumb.jpg.95caa7b37647e8099319e6b8536dfb0a.jpg

20191019131434_1.thumb.jpg.55438fd4acb28b51343d889c3487ff3e.jpg20191019131416_1.thumb.jpg.fb1b878c68de51cfc04f1fec69a1b608.jpg

Edited by Nicetastic
its fixed... bruh.

Share this post


Link to post
Share on other sites

Fixed it, after a year i've started playing aoc2 again, what i did was simply changing the language files.

The reason why its happening is probably because of your main language of steam or simply your device. If your language has special characters such as "ğ, ö, İ, ç" the game tries to use those special letters, and not the English alphabet and that was creating some sort of an error. Since my main language is Turkish and i was playing the game on English language, the game was probably trying to display the İ but since it was English it couldnt. i did not understand the situation either so im only guessing the cause is that.

About fixing, what i did was i simply got a backup of the Bundle_tr, (Turkish language file) just incase. Then i duplicated the "Bundle" file (responsible for English language) and renamed it into Bundle_tr. (Which is responsible for Turkish language, my main language.)

Its also good to note these files can be found through Root Directory-game-languages-civilizations. the difference between languages "Bundle's" and civilization Bundles are really obvious. one of them is responsible for UI stuff and other (civilization) is responsible for civilization names, you probably know about this if you mod the game in the past.
I dont know if something like this also appears on different languages such as Polish to English, German to English ect. just do what i did but to your language if you want to fix those country font stuff.

edit: you also have to copy and paste your main languages char sets into the new and fixed one. Its in the Bundle file located in "languages" scroll all the way down and you will see it.
image.png.5149d1813b012b05a4aac07f95445fee.png
here you see the charset of Turkish language in the game, i added the Turkish charset into the english language and it fixed everything!

Edited by Nicetastic
additional information

Share this post


Link to post
Share on other sites

11 minutes ago, Beorka Game said:

There is such a thing in a regular game, but I play Addon + and there is no such thing!

I think Addon+ has edited charsets, its located at the bottom of the Bundle file in "languages" folder, so its bascially a fix. Good to know!

 

Share this post


Link to post
Share on other sites

1 hour ago, Nicetastic said:

Я думаю, что Addon + отредактировал кодировки, он расположен в нижней части файла Bundle в папке "languages", так что в основном это исправление. Хорошо знать!

 

Now everything is clear! Thanks, I'll know

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Our picks

    • Age of History 3 - October 23rd, 2024 - Official release date
      Age of History 3 - Official release date

       

      Steam: October 23rd, 2024

      Android: When it's ready

      iOS: When it's ready

      Epic: When it's ready

       
      • 0 replies
    • Campaign: Small Scenarios
      In this topic, share your ideas for Campaign scenarios.

      These scenarios focus on a small part of the map, with the rest designated as wasteland.

       

      For example, a scenario of the Reconquista in 1054, where gameplay takes place only on the Iberian Peninsula.

      What are your ideas for small historical scenarios?

       


       
      • 105 replies
    • Events - Common events for every civilization in the game
      Hi,
      in this topic, I am interested in your ideas for events that can happen for every Civilization in the game.
      I'm also interested in Missions for every Civilization.

      Here is some example, have more than 10k army, have more than 5000 gold, build 10 buildings, recruit an Advisor, increase tax efficiency 20 times, be largest  producer of some resource in the world, unlock 5 Civilization legacies etc.
      • 196 replies
    • First preview of the Alpha version of Age of History 3
      First preview of the Alpha version of Age of History 3, YouTube.
      Release date: When it's ready 😛 Subscribe for more!



       





       
      • 204 replies
    • Land units - Ideas AoH3
      AoH3 will have different types of land units.

      In this topic we will write ideas for new land units. 

       

      So the AoH 3 will have new battle system.


      Representation of the battlefield in the game.


      Land units will be grouped into 3 types. Each unit will have a different recruitment cost, attack, defense, movement speed and upkeep.

      Groups determine the placement of units on the battlefield.


       

      Each unit can be unlocked by researching technology and then upgraded.

       

      Here is the current list of units with upgrades:

      First line:

      Warrior -> Light Footmen -> Heavy Infantry -> Infantry -> Line Infantry -> Modern Infantry

      Hoplites -> Spearmen -> Pikeman -> Elite Pikeman -> Musketeer -> Riflemen -> Mechanized Infantry -> Modern Mechanized Infantry

      First line side:

      Horseman -> Elite Horseman -> Cavalry -> Tank -> Modern Tank

      Second line:

      Archer -> Bowmen -> Crossbowman -> Elite Crossbowman

      Canon -> Field Cannon -> Artillery -> Modern Artillery

      Early Airplane -> Airplane -> Modern Airplane

       

      This is a very early version, so maybe something should be changed?

      Or maybe an idea for a new type of unit with upgrades? I'm waiting for your suggestions.

       
      • 227 replies
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Age of History Games